Search found 5 matches

by Roi de Janeiro
Wed Jun 01, 2005 8:59 pm
Forum: Bug Reports/Feature Requests
Topic: Making SNES-Game-Retexturing-Projects possible....
Replies: 59
Views: 30609

Ok... you are the guys who really know how ZSNES works. And I didn't want to offend anyone of you. I simply belive that every SNES-game uses tiles, stored in a specific part of the rom, and that there is a standard way how this tiles are loaded. That should make it possible to simply get the tiles f...
by Roi de Janeiro
Wed Jun 01, 2005 3:49 pm
Forum: Bug Reports/Feature Requests
Topic: Making SNES-Game-Retexturing-Projects possible....
Replies: 59
Views: 30609

grinvader wrote:1- use graphic filters, for they are the only option
2- still old
3- we know what you mean, and it is not feasible
4- rice
5- ????
6- profit !!
Ok ok.... :(
by Roi de Janeiro
Wed Jun 01, 2005 3:48 pm
Forum: Bug Reports/Feature Requests
Topic: Making SNES-Game-Retexturing-Projects possible....
Replies: 59
Views: 30609

Im not a very good programer but ill ask a friend of me to help me. I had this idea the first time ca. 8 jears ago but thougt of it more as a stupid dream. But knowing more about all the stuff today, I believe it should be really possible. While Im sceptical about myself being able to afford somethi...
by Roi de Janeiro
Wed Jun 01, 2005 3:33 pm
Forum: Bug Reports/Feature Requests
Topic: Making SNES-Game-Retexturing-Projects possible....
Replies: 59
Views: 30609

I don't think of xsai and other ai stuff. I mean from the scratch new produced tiles, like in the various doom, quake, duke3d and so on retexturing projects. Just using ai will not add any details to the game.
by Roi de Janeiro
Wed Jun 01, 2005 3:27 pm
Forum: Bug Reports/Feature Requests
Topic: Making SNES-Game-Retexturing-Projects possible....
Replies: 59
Views: 30609

Making SNES-Game-Retexturing-Projects possible....

This is something, I had in mind for a long time, not knowing if it is really possible. But whether it's possible or not, I will probaby never find out if I don't say anything about it. So here is my idea: While emulating, when ZSNES grabs the tiles of a game, to arrange them on screen, wouldn't it ...