I was thinking in that problem. I am from Spain. Here we use PAL systems and we have Nview configured to make output in the same way. When TB is active and Nview too, the system tries to mantain the output of 50 to maintain the PAL standard.
In any case, I hope this could help someone.
Bye Friends
Search found 8 matches
- Tue Jul 05, 2005 1:36 pm
- Forum: ZSNES Talk
- Topic: NTSC games at 50 fps
- Replies: 14
- Views: 5215
- Mon Jul 04, 2005 8:38 pm
- Forum: ZSNES Talk
- Topic: NTSC games at 50 fps
- Replies: 14
- Views: 5215
- Fri Jul 01, 2005 6:41 pm
- Forum: ZSNES Talk
- Topic: NTSC games at 50 fps
- Replies: 14
- Views: 5215
- Fri Jul 01, 2005 4:07 am
- Forum: ZSNES Talk
- Topic: NTSC games at 50 fps
- Replies: 14
- Views: 5215
- Fri Jul 01, 2005 2:07 am
- Forum: ZSNES Talk
- Topic: NTSC games at 50 fps
- Replies: 14
- Views: 5215
- Thu Jun 30, 2005 2:16 pm
- Forum: ZSNES Talk
- Topic: NTSC games at 50 fps
- Replies: 14
- Views: 5215
I tried this too. the question is, using 1280x1024, 1024x768 in any rate, using HQ or not, using or not vsync, while TB is active, I obtain constant 50/60fps. This is not a problem of CPU, I have a AMD 64 Processor. When I disable TB, using HQ4x in 1280x1024 at 100hz, I obtain constant 60/60 fps. Wh...
- Thu Jun 30, 2005 1:07 am
- Forum: ZSNES Talk
- Topic: NTSC games at 50 fps
- Replies: 14
- Views: 5215
- Wed Jun 29, 2005 10:56 pm
- Forum: ZSNES Talk
- Topic: NTSC games at 50 fps
- Replies: 14
- Views: 5215
NTSC games at 50 fps
Hi I have a weird problem. When I activate the Triple Buffer, the NTSC games (or PAL games forced to NTSC) runs in 50/60 fps as I can see in the fps counter of the ZSNES. I use 1280x1024 100hz with HQ4x, but I tested disabling the filters, changing the refresh and the resolutions, and only obtain 60...