Search found 6 matches
- Wed Jul 27, 2005 6:58 pm
- Forum: DeJap Projects
- Topic: Romhacking - Pointer help
- Replies: 16
- Views: 13671
- Wed Jul 27, 2005 8:22 am
- Forum: DeJap Projects
- Topic: Romhacking - Pointer help
- Replies: 16
- Views: 13671
Donut's board is open to the public. The public just needs to email (wraith) with a username and password! It was set up this way to prevent spammers and such, no hard feelings or anything. Also, FF5's pointer table starts at $2013F0, and are your generic 24-bit hirom pointers. They're jury-rigged i...
- Wed Jul 27, 2005 8:17 am
- Forum: DeJap Projects
- Topic: Romhacking - Pointer help
- Replies: 16
- Views: 13671
Re: Romhacking - Pointer help
Whoah there, your spinning your wheels and getting nowhere fast. For starters.. go to http://www.romhacking.com and READ, READ, READ! There are many documents there. Get used to having no information on a particular game. That's how it works. It's your responsibility to learn how the game works you...
- Sat Jul 23, 2005 8:29 am
- Forum: DeJap Projects
- Topic: Romhacking - Pointer help
- Replies: 16
- Views: 13671
- Sat Jul 23, 2005 8:07 am
- Forum: DeJap Projects
- Topic: Romhacking - Pointer help
- Replies: 16
- Views: 13671
- Sat Jul 23, 2005 6:31 am
- Forum: DeJap Projects
- Topic: Romhacking - Pointer help
- Replies: 16
- Views: 13671
Romhacking - Pointer help
Hey, I'm trying to do a hack of FF5, and part of this hack deals with editing text. I'd rather not be limted to the original character length of the text already there. I was wondering if anyone knows the hex offset of where the Text Pointers are, so I can edit them, or at least a way for me to find...