Well Sorry I didn't know, nightcrawler! I maybe just thougth that a soon 2 year-old release would be old...
And i really didn't need an other verion, I was merely asking if there existed a newer one...
Search found 8 matches
- Wed Dec 07, 2005 9:07 pm
- Forum: Development
- Topic: Getting Started
- Replies: 29
- Views: 22761
- Tue Nov 29, 2005 8:27 pm
- Forum: Development
- Topic: Getting Started
- Replies: 29
- Views: 22761
- Tue Nov 29, 2005 5:09 pm
- Forum: Development
- Topic: Getting Started
- Replies: 29
- Views: 22761
- Sun Nov 27, 2005 10:09 pm
- Forum: Development
- Topic: Getting Started
- Replies: 29
- Views: 22761
- Sat Nov 26, 2005 11:48 pm
- Forum: Development
- Topic: Getting Started
- Replies: 29
- Views: 22761
- Sat Nov 26, 2005 3:08 pm
- Forum: Development
- Topic: Getting Started
- Replies: 29
- Views: 22761
Re: Getting Started
Fifthly (Starting to get tiresome), I've tried with both x816 and WLA to compile a usable .smc file, but haven't managed. A SMC file is already compiled. It's a binary, the program for the chip to run (it also should have a SMC header for copier use only). You don't feed binary to a compiler, you g...
- Fri Nov 25, 2005 10:17 pm
- Forum: Development
- Topic: Getting Started
- Replies: 29
- Views: 22761
- Thu Nov 24, 2005 11:16 pm
- Forum: Development
- Topic: Getting Started
- Replies: 29
- Views: 22761
Getting Started
Hi. I just found out today about all those things about making a snes game with assembler 65816. But I got some nooby questions and things to straighten up for all of you. (: First, 65816 used for SNES-programming, coul u say this to be the language? And if almost: what is it really called? Or is th...