Search found 8 matches

by Pixelgamer
Wed Dec 07, 2005 9:07 pm
Forum: Development
Topic: Getting Started
Replies: 29
Views: 22761

Well Sorry I didn't know, nightcrawler! I maybe just thougth that a soon 2 year-old release would be old...
And i really didn't need an other verion, I was merely asking if there existed a newer one...
by Pixelgamer
Tue Nov 29, 2005 8:27 pm
Forum: Development
Topic: Getting Started
Replies: 29
Views: 22761

Thanks, but is there really not a newer version of xkas? (:
by Pixelgamer
Tue Nov 29, 2005 5:09 pm
Forum: Development
Topic: Getting Started
Replies: 29
Views: 22761

So what assembler do people advise me to use? :P xkas? ^^
And where can i get it? (I could probably googled, but what if I find a scam site with like 100 viruses? ;))
by Pixelgamer
Sun Nov 27, 2005 10:09 pm
Forum: Development
Topic: Getting Started
Replies: 29
Views: 22761

Don't you always say version? What does revision mean? and Why revision and not version in this case? Is it because you don't realease different versions of a snes game, just the Final version, and the rest b4 that is just different revisions?
by Pixelgamer
Sat Nov 26, 2005 11:48 pm
Forum: Development
Topic: Getting Started
Replies: 29
Views: 22761

Thx for the code, it compiled very easily with x816, but what is this cross plattform assembler xkas? Just another assembler for 65816?
by Pixelgamer
Sat Nov 26, 2005 3:08 pm
Forum: Development
Topic: Getting Started
Replies: 29
Views: 22761

Re: Getting Started

Fifthly (Starting to get tiresome), I've tried with both x816 and WLA to compile a usable .smc file, but haven't managed. A SMC file is already compiled. It's a binary, the program for the chip to run (it also should have a SMC header for copier use only). You don't feed binary to a compiler, you g...
by Pixelgamer
Fri Nov 25, 2005 10:17 pm
Forum: Development
Topic: Getting Started
Replies: 29
Views: 22761

okey thanks for tha fast replies =)

Sorry if I have missed any faq or noob-guide around here, but could u in that case point me to a tutorial on how to compile using x816 or WLA? Or maybe even better, just try to answer here and help me (:
by Pixelgamer
Thu Nov 24, 2005 11:16 pm
Forum: Development
Topic: Getting Started
Replies: 29
Views: 22761

Getting Started

Hi. I just found out today about all those things about making a snes game with assembler 65816. But I got some nooby questions and things to straighten up for all of you. (: First, 65816 used for SNES-programming, coul u say this to be the language? And if almost: what is it really called? Or is th...