Search found 5 matches

by chrisgbk
Sun Apr 02, 2006 3:55 am
Forum: ZSNES Talk
Topic: ZSNES spc player
Replies: 13
Views: 5150

64 kilobytes = 64*((2^10)^2) = 67108864 bytes 10 gigabytes (very conservative hard drive size) = 10*((2^10)^4) = 10995116277760 bytes 163840 SPC files on a 10 gigabyte hard drive. What kind of math are you using? 64KB is 65536 bytes (64 * (2^10)) 10GB is 10737418240 bytes (10 * (2^30)) oddly enough...
by chrisgbk
Tue Mar 28, 2006 3:22 am
Forum: Bug Reports/Feature Requests
Topic: Starfox Bug Regression in latest WIP
Replies: 3
Views: 2051

11/9/05 up to 2/17/06 works, 2/19/06 and beyond do not. So the issue appeared in 2/19 WIP. ---------------------Internal ROM Info---------------------- File: StarFox-Version1.2(US).smc Name: STAR FOX Company: Nintendo Header: None Bank: LoROM Interleaved: No SRAM: 256 Kb Type: Super FX (MC1) ROM: 8 ...
by chrisgbk
Tue Mar 28, 2006 2:01 am
Forum: Bug Reports/Feature Requests
Topic: Starfox Bug Regression in latest WIP
Replies: 3
Views: 2051

Starfox Bug Regression in latest WIP

The wonderful "too fast" bug has magically re-appeared after being fixed over a year ago. I don't know exactly when it came back, as I haven't updated ZSNES since that fix(November 9, '05) so sometime since then and now it has crept back in.

[edit: fixed date]
by chrisgbk
Tue Mar 28, 2006 1:54 am
Forum: ZSNES Talk
Topic: Starfox / SFX question
Replies: 18
Views: 12099

Hmm, seems we have a bug regression in the new WIPs. I have an older WIP(November 9, 2005) that fixed the too fast bug, making Starfox run at the correct speed.

[edit: fixed date]
by chrisgbk
Mon Mar 27, 2006 2:21 pm
Forum: ZSNES Talk
Topic: Starfox / SFX question
Replies: 18
Views: 12099

The newer WIPs run the game fine. If I remember (not sure offhand), the official 1.42 runs it too fast. Yes, even on a real SNES it runs painfully slow by todays standards. :wink: I remember how great it was when I first got the game, but playing it on my real SNES nowadays really shows its age. You...