Search found 6 matches

by lishkan nui
Sun Jul 02, 2006 5:57 am
Forum: ZSNES Talk
Topic: ZSNES source compile problem
Replies: 17
Views: 5436

Anyway, is there a quick and easy way to make SDL default to SVGAlib instead of AAlib when you run from a pure console without recompiling SDL and such? whee. I just tried that and the console locked up and I had to restart. Awesome. Anyway. I guess you could put something like this in your bash rc...
by lishkan nui
Wed Jun 28, 2006 3:22 am
Forum: ZSNES Talk
Topic: ZSNES source compile problem
Replies: 17
Views: 5436

It's not ZSNES, it's SDL. SDL was compiled with aalib, so compiling something with SDL needs the aalib stuff around. So you get aalib as a useless bonus feature for using SDL, And why? BECAUSE WE CAN. Or something. It is pretty much useless, though. http://img162.imageshack.us/img162/2830/aa9ed.th....
by lishkan nui
Wed Jun 28, 2006 1:43 am
Forum: ZSNES Talk
Topic: ZSNES source compile problem
Replies: 17
Views: 5436

Umm, lishkan, you DO know what the AA lib is, right? AsciiArt. I had no clue what the AA lib was until you just told me. Why in the same of our Dark Lord Satan does ZSNES need to access an ascii art library? For that matter, why is there a "library" for ascii art at all? I'm not a program...
by lishkan nui
Mon Jun 26, 2006 4:54 am
Forum: ZSNES Talk
Topic: Installing ZSNES on Linux...help me please!
Replies: 30
Views: 13425

Alek wrote:
adventure_of_link wrote:Yes.
Do you know where I could get these so that I could download them from my main computer on to my laptop?

Also...is there any other way to do this?! :(
Maybe another SNES emulator could do this easier?
Not likely. Linux software in general is like this, a pain to install.
by lishkan nui
Mon Jun 26, 2006 4:52 am
Forum: ZSNES Talk
Topic: ZSNES source compile problem
Replies: 17
Views: 5436

Nach wrote:Seems like your SDL lib is linked against the AA lib, but you're missing the AA lib.
So where do I obtain the AA lib then?
by lishkan nui
Sun Jun 25, 2006 11:06 pm
Forum: ZSNES Talk
Topic: ZSNES source compile problem
Replies: 17
Views: 5436

ZSNES source compile problem

I have SuSE linux 10.1, compiling from source. ./autogen.sh runs without any apparant errors, but when I run make, it works for a time then starts generating a bunch of errors and shutting down. THe make output is: g++ -o zsnes chips/sfxproc.o chips/fxemu2.o chips/dsp1proc.o chips/fxemu2b.o chips/fx...