Search found 4 matches
- Thu Sep 28, 2006 4:03 am
- Forum: ZSNES Talk
- Topic: ZSNES for Intel Mac ready for consumption!
- Replies: 151
- Views: 375408
not unix, but pretty close
Yeah, I suppose it's not true hardcore non GUI unix, but call me a sinner for liking a friendly GUI without the heresy of Microsoft ( I just say this in the hopes that Apple doesn't go down their path). With the use of XDarwin which is the command line interface I can have my system look entirely li...
- Mon Sep 25, 2006 5:12 am
- Forum: ZSNES Talk
- Topic: ZSNES for Intel Mac ready for consumption!
- Replies: 151
- Views: 375408
command line ignorance
I hate feeling like such an idiot with the unix command line. I'm totally unfamiliar with compiling source code and building files from them. From everything I've read, any open source software should run just fine in OSX because of the Unix kernel, but I'm even below a novice with that stuff. Anyon...
- Sun Sep 24, 2006 10:53 pm
- Forum: ZSNES Talk
- Topic: ZSNES for Intel Mac ready for consumption!
- Replies: 151
- Views: 375408
Updates
Well, after messing with it some more, I find that I can't save the game through .srm files, but I can load them and then use freeze states. That's not a terrible loss. Where do you think updates to this emulator will be posted? Is this not quite official or what? It's not listed on zophar (which fr...
- Sun Sep 24, 2006 9:04 am
- Forum: ZSNES Talk
- Topic: ZSNES for Intel Mac ready for consumption!
- Replies: 151
- Views: 375408
ZSNES on new Mac Mini
OI! Man, I was terribly excited when I found this forum and subject matter. ZSnes has always been my favorite emulator (far better than Snes9x) and I was getting discouraged in my attempts to get it for my new Mac. I'm running the Core Duo 1.66 Ghz system with 2gigs of memory and was trying to compi...