Search found 29 matches
- Fri Apr 17, 2009 12:23 pm
- Forum: Emulators
- Topic: Effective emulator design.
- Replies: 126
- Views: 272855
what? I left for 5 days, and now he's gone? s**t I hope that he doesn't give up on his project (especially if he decides for N64). There would be a lot of Pros: 1. N64 scene would definitely need a good emu with no need of per game configurations 2. If the emulator is well written and could be porte...
- Wed May 14, 2008 7:01 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.031 released
- Replies: 242
- Views: 128288
- Mon May 05, 2008 2:46 pm
- Forum: Emulators
- Topic: State of the N64 emulation scene
- Replies: 80
- Views: 47166
Yes, though accuracy focused individuals won't care, as long as its accurate emulation, some people don't even care if it runs < 1 FPS, which is what MESS does currently with coverage emulation on..... actually, none of those wip are currently in MESS (but they'll be eventually) and coverage is not...
- Thu May 01, 2008 11:03 pm
- Forum: Emulators
- Topic: Over-accuracy debate
- Replies: 110
- Views: 63307
Holy shit one of those's posts is fucking arrogant though. If you get him when he's in a bad mood, is bloody arrogant (it was much worse years ago at mame.net boards) If you get him in a good period, he's helpful and answers in a wonderful way when you need help in the development as anyone else, h...
- Thu May 01, 2008 8:03 am
- Forum: Emulators
- Topic: Over-accuracy debate
- Replies: 110
- Views: 63307
Unless MESS is actually seeing development work. http://moogle-tech.com/blog/ sooner or later those improvements will be included in the MESS source. p.s. I use MESS from command line and I'm very happy with it. Once you setup all the configuration you like in the .ini file (MAME/MESS equivalent of...
- Mon Apr 28, 2008 10:03 am
- Forum: bsnes Dev Talk
- Topic: What I've been up to the past week ...
- Replies: 60
- Views: 37125
Time's up, no cookie :P http://byuu.cinnamonpirate.com/articles/osx86/ nice read. about software on mac: * pros: you have that any *nix software works almost perfectly as soon as you install X11 * cons: if you plan to develop on mac you shall remind that it uses a custom gcc (not based on the lates...
- Thu Apr 17, 2008 8:43 am
- Forum: bsnes Dev Talk
- Topic: bsnes v0.031 released
- Replies: 242
- Views: 128288
sorry for the OT, but some clarification was needed... then we can go back and enjoy the wonderful work byuu's doing :) *Did some googling* Oh, Jesus Christ. He's behind MESS? Well, there's another program I will never touch... DANGER!!!!! DISINFORMATION!!! you should google better next time. Coweri...
- Tue Apr 15, 2008 3:07 pm
- Forum: bsnes Dev Talk
- Topic: bsnes2MESS
- Replies: 31
- Views: 26509
- Fri Apr 04, 2008 9:24 am
- Forum: bsnes Dev Talk
- Topic: bsnes v030 released
- Replies: 150
- Views: 79123
nss is very close to snes hardware-wise. every difference you can notice on MAME vs BSNES is 99.999% due to incomplete emulation of snes hw in the former (which shares the code in MESS, known to be only partial: it's the reason you get a red screen at start saying the emulation is not perfect ;) ) o...
- Sun Mar 23, 2008 1:54 pm
- Forum: Emulators
- Topic: Accurate NES Emulation
- Replies: 38
- Views: 25645
Nintendulator is still developed, but it gets released only when something new is discovered and added about the hardware... anyway, it is already perfect in everything it emulates (i.e. all the main official games) OTOH, Nestopia supports many more chinese obscure pirate games and cheesy features a...
- Wed Mar 19, 2008 3:22 pm
- Forum: Emulators
- Topic: 1GB GD-ROM images?
- Replies: 29
- Views: 23904
Certainly, though, most of the DC library is out of print and never coming back. this was my point, even if not as well stated as in your post. btw it is too bad we'll probably never see ShenMue 3, because I loved the first two chapters (for the record, I owned around 20 original games for my dream...
- Wed Mar 19, 2008 8:58 am
- Forum: Emulators
- Topic: 1GB GD-ROM images?
- Replies: 29
- Views: 23904
this is not emulation! this is god damn piracy! just in case you missed last 4 years of videogames market, dreamcast is dead and sega has become a software house only... talking about piracy, otoh, i don't see many guys complaining about DS emulation (which is really a bad thing, even if the feelin...
Install SDL and development stuff from MacPorts or Fink. first of all, thanks of the answers (I realized the problem about strip when I finally looked for its man entry on linux) about the macports SDL, is there any particular reason why I should keep two versions of the SDL libs on my mac? if you ...
- Sun Mar 09, 2008 1:44 am
- Forum: Emulators
- Topic: Help me complete my library.
- Replies: 98
- Views: 58019
- Sat Mar 08, 2008 6:55 pm
- Forum: Emulators
- Topic: Help me complete my library.
- Replies: 98
- Views: 58019
Hmmm, I'm not too sure about that since I don't use Linux. Maybe Nach might be able to offer some advice when compiling the Linux SDL version. actually the problem is that there is no sdl-config in native Mac SDL. I'll dig a bit in the makefile to see what can be done to overcome this problem. as i...
- Fri Mar 07, 2008 2:15 pm
- Forum: Emulators
- Topic: Help me complete my library.
- Replies: 98
- Views: 58019
until the moment you decide to try one of the few games which only work with the latest ziggy LLE plugin (I recall a soccer game and a racing game, at least) and require a hacked savestate to avoid hanging at start... that's why I hate the whole current N64 emulation: for the most part it seems a hu...
- Fri Mar 07, 2008 12:35 pm
- Forum: Emulators
- Topic: Help me complete my library.
- Replies: 98
- Views: 58019
ok. compiled and installed libpng. now it build fine 'til sdl-config which doesn't work [*]... notice that I have installed both SDL-1.2.13 and SDL-devel-1.2.13-extras (and indeed I can compile SDLMAME which requires both). anyway, I suspect that either it's not in one of the path my x11 looks for, ...
has anyone tried to compile vbam under macosx? which parameters should I give to make not to have problems? thanks Hmm, I haven't personally tried, but in the makefile, there is commands for a OSX based compile.. ok. I tried by myself and I have some problem with png.h. it says: src/Util.cpp:25:17:...
- Thu Feb 28, 2008 7:40 pm
- Forum: Emulators
- Topic: Regen for Linux and Windows
- Replies: 993
- Views: 579885
- Thu Feb 28, 2008 6:27 pm
- Forum: Emulators
- Topic: Regen for Linux and Windows
- Replies: 993
- Views: 579885