Search found 8 matches
- Sat Jul 19, 2008 11:30 am
- Forum: Emulators
- Topic: Regen for Linux and Windows
- Replies: 993
- Views: 579603
- Wed Jul 16, 2008 9:25 pm
- Forum: Emulators
- Topic: Zophar.net is back!
- Replies: 54
- Views: 37828
- Sun Jul 13, 2008 7:13 pm
- Forum: Emulators
- Topic: Zophar.net is back!
- Replies: 54
- Views: 37828
- Sun Jul 13, 2008 4:22 pm
- Forum: Emulators
- Topic: Zophar.net is back!
- Replies: 54
- Views: 37828
- Sun Jul 13, 2008 12:16 pm
- Forum: Emulators
- Topic: Zophar.net is back!
- Replies: 54
- Views: 37828
- Mon Oct 22, 2007 8:33 am
- Forum: Development
- Topic: Current Status FAQ
- Replies: 119
- Views: 290445
bsnes is a work of art, imo snes emulation wouldn’t be where it’s at today if it wasn’t for your expertise/determination/further reverse engineering and open source distribution. all I have is respect for the work being done on both emulators. To what degree does Kega emphasize accuracy? Right, hard...
- Mon Oct 22, 2007 4:14 am
- Forum: Development
- Topic: Current Status FAQ
- Replies: 119
- Views: 290445
what I'm getting at is since its been suggested FX and SA emulation being un-realistic at least in bsnes and perhaps high system requirements for the re-coded zsnes; maybe if at all possible use ASM optimized code for the co-processor emulation reducing the overhead. I should also note that I have s...
- Sun Oct 21, 2007 4:39 am
- Forum: Development
- Topic: Current Status FAQ
- Replies: 119
- Views: 290445
I'm just curious but I have been reading various emulator author view points on C vs ASM and no one seems to agree; some say programming in ASM improves speeds others disagree and state its how the code is written. one example that stands out is kega being written almost entirely in asm (besides the...