You know, somehow, the fact that this has gone TOTALLY off topic doesn't really bother me at all. The current discussion is quite entertaining... and educational. You crazy b@st@rds are smart.
Lastly, such an interface would bind you to running only at full speed anyway (no fast forward, no save states, no emu-based pause, etc). And if you're using real hardware already ... why not just go all the way? Hook up a copier + SNES to a video + audio capture card, and play your games inside th...
Hi, I'm new... <.< >.> Okay, I don't really know how to introduce myself, so I'll just jump right in to my proposal. :P I'm sure many of you are aware of the SNES APU parallel port interface that a few people have built around the 'net. It allows you to load and play SPCs directly into the actual AP...