Search found 3 matches

by Chester
Sat Feb 21, 2009 10:47 pm
Forum: bsnes Dev Talk
Topic: bsnes v0.039 released
Replies: 525
Views: 418777

Anyway, PiCiJi, show us the code! I'm really curious too.
henke37 wrote:I doubt that he is skilled enough at asm to pull off my crazy idea, but he sure is free to try. He is most definitely mad enough since he did this already. :twisted:
By the way, in what consists your idea?
by Chester
Sat Feb 21, 2009 3:34 pm
Forum: bsnes Dev Talk
Topic: bsnes v0.039 released
Replies: 525
Views: 418777

It's much easier to rewrite bsnes as a state machine. So I have done this. It's a non public version with savestate support. It has the same accuracy like bsnes, in particular the bus accuracy between cpu and smp. If I remember right the main cause for using threads in bsnes was to reduce the code ...
by Chester
Tue Feb 17, 2009 3:56 pm
Forum: bsnes Dev Talk
Topic: bsnes v0.039 released
Replies: 525
Views: 418777

All new features, such as a debugger, will be focused solely on the Qt port.
Hi byuu. So is a debugger on the way?