Search found 6 matches
- Wed Aug 03, 2011 4:31 am
- Forum: ZSNES Talk
- Topic: Blargg's NTSC Filter Question...
- Replies: 14
- Views: 15861
Re: Blargg's NTSC Filter Question...
Also, to follow up on the original scanline issue, I've been in touch with the author and here is what he has confirmed: Yeah, I customized the blit function for zsnes. I believe it was simpler for them to have it add scanlines. As I remember, adding things was difficult due to the whole thing being...
- Tue Aug 02, 2011 4:12 pm
- Forum: ZSNES Talk
- Topic: Blargg's NTSC Filter Question...
- Replies: 14
- Views: 15861
Re: Blargg's NTSC Filter Question...
Hmm, sounds interesting but even if you map autohotkey to a F11 command, would it function only when launching the BSNES emulator for Maximus Arcade?
Maxims does have an option to run certain apps at startup, so this could work possibly.
Maxims does have an option to run certain apps at startup, so this could work possibly.
- Mon Aug 01, 2011 10:06 pm
- Forum: ZSNES Talk
- Topic: Blargg's NTSC Filter Question...
- Replies: 14
- Views: 15861
Re: Blargg's NTSC Filter Question...
Any chance there is a command line I could implement in my Maximus Arcade under the Super NES config that would do this when launched? Really, even If I could implement a simple F11 command after launch, that would also do the trick. I just don't want this to stay manual for when friends are trying ...
- Mon Aug 01, 2011 3:22 am
- Forum: ZSNES Talk
- Topic: Blargg's NTSC Filter Question...
- Replies: 14
- Views: 15861
Re: Blargg's NTSC Filter Question...
Well, I was skiddish to try another emulator with ZSNES being such a reliable standard for SNES emulating. However BSNES might be the way to go. I just hope there is a way to get it to automatically go full screen once emulation starts (when using a front end like Maximus Arcade for example) as I ca...
- Sun Jul 31, 2011 9:23 am
- Forum: ZSNES Talk
- Topic: Blargg's NTSC Filter Question...
- Replies: 14
- Views: 15861
Re: Blargg's NTSC Filter Question...
The version of the NTSC filter used in current ZSNES adds scanlines and they can't be disabled, sorry. So your saying that it was a choice on the part of the coders of the ZSNES emulator to implement the scanlines WITH the NSTC feature? Or are you saying Blargg decided that he wanted his SNES versi...
- Sun Jul 31, 2011 1:07 am
- Forum: ZSNES Talk
- Topic: Blargg's NTSC Filter Question...
- Replies: 14
- Views: 15861
Blargg's NTSC Filter Question...
Hello, I'm trying to tweak my emulation setup for use with my HD TV and I've found that using Blargg's NTSC filter is an excellent way to recreate a nice CRT feeling on a plasma without getting all the nasty blockiness an emulator would normally have after stretching to that size. However, I've noti...