Search found 7 matches
- Thu Apr 10, 2008 5:48 pm
- Forum: ZSNES Talk
- Topic: How can I get the controller to work with Alt+Tab?
- Replies: 5
- Views: 2110
If Input is from a gamepad it does. Hmm... well, I'm using a radioshack PSX -> USB converter and a PS2 controller, if that helps. My friend uses the same version of ZSNES and the same converter but his still works if he's tabbed in to a different application. Is there some sort of setting that I ju...
- Thu Apr 10, 2008 7:13 am
- Forum: ZSNES Talk
- Topic: How can I get the controller to work with Alt+Tab?
- Replies: 5
- Views: 2110
- Thu Apr 10, 2008 6:36 am
- Forum: ZSNES Talk
- Topic: How can I get the controller to work with Alt+Tab?
- Replies: 5
- Views: 2110
How can I get the controller to work with Alt+Tab?
I guess that's a little vague, but what I'm wanting to do is tell ZSNES to still accept controller input even when it isn't the active onscreen application. I have a TV as my 2nd monitor so I'd like to be able to tab out and multitask and not have to tab back in to ZSNES every time I want to resume ...
- Tue Feb 22, 2005 4:38 pm
- Forum: DeJap Projects
- Topic: "Star Ocean" Known Bugs & Issues
- Replies: 46
- Views: 122581
- Tue Dec 07, 2004 4:57 am
- Forum: DeJap Projects
- Topic: Translated SO on original hardware
- Replies: 47
- Views: 56412
- Mon Dec 06, 2004 8:41 pm
- Forum: DeJap Projects
- Topic: Translated SO on original hardware
- Replies: 47
- Views: 56412
But... why would I need to do any soldering? I don't think I'd be uploading all the decompressed data, wouldn't I just have to use the translation patch on the raw rom and upload that? I know it seems silly to ask if I can do something and then question the answer you give me, but I guess I'm wonder...
- Mon Dec 06, 2004 4:41 pm
- Forum: DeJap Projects
- Topic: Translated SO on original hardware
- Replies: 47
- Views: 56412
Okay, I don't have a lot of time, so bear with me, but I was wanting to know if there's a way to simply transfer the translated SO ROM to the original SO cart, seeing as how the cart already has the chip in it and doesn't require a load of space for decompressed graphics data, and all I'm doing is c...