Errr... never mind. I just read this:
http://board.zsnes.com/phpBB2/viewtopic.php?t=11187
and
http://board.zsnes.com/phpBB2/viewtopic ... ht=#163477
I guess it's a little overwhelming to digest Forums when not read for a while.
If anyone wants to, please delete this thread.
Search found 102 matches
- Wed Apr 16, 2008 1:02 am
- Forum: Development
- Topic: My Lost ZSNES Life
- Replies: 3
- Views: 5853
- Wed Apr 16, 2008 12:46 am
- Forum: Development
- Topic: My Lost ZSNES Life
- Replies: 3
- Views: 5853
My Lost ZSNES Life
I've been out-of-the-loop for nearly a year and a half with ZSNES and emulation in general. It all started with a hard-drive crash one day. Now-a-days, I feel like getting back into it, and resurrecting my ZSNES Windows Installer/Automatic Upgrader program. The only thing I've really salvaged and ha...
- Sat Jun 24, 2006 10:32 pm
- Forum: ZSNES Talk
- Topic: Graphic improvements in SVN
- Replies: 17
- Views: 7473
- Thu May 25, 2006 6:43 am
- Forum: Gaming Discussion
- Topic: PS3
- Replies: 104
- Views: 59883
More Sony/PS3 crazyness! High street games shops have been told by Sony that there will be no PS3 pre-owned sections in their stores as it will be illegal for customers to sell any next-gen PlayStation games that they've bought, retail sources have revealed to GamesRadar. It seems that Sony is plann...
- Thu Mar 30, 2006 6:10 am
- Forum: Gaming Discussion
- Topic: Tetris DS friend codes and match-ups
- Replies: 14
- Views: 40945
- Sat Mar 25, 2006 12:11 am
- Forum: Development
- Topic: ZSNES Windows Installer Project
- Replies: 60
- Views: 43893
Below is a screen-shot of a VERY EARLY Beta Version, of my ZSNES Windows Installer. I will be adding more to it and making it even better, before the Public Beta Release. This is what the user will see while the installer is scanning for ZSNES's required components, such as DirectX 8. http://ldawg.m...
- Thu Mar 23, 2006 11:42 pm
- Forum: Development
- Topic: ZSNES Windows Installer Project
- Replies: 60
- Views: 43893
Hey all... Sorry that I kinda fell off the radar with this. My 250GB Hard Drive crashed and I lost like half of my life with it :( (yeah, I know everyone is going to flame me about back-ups and what not) On a good note: I started remaking it from scratch, and have already made it be able to upgrade ...
- Thu Mar 23, 2006 6:11 am
- Forum: ZSNES Documentation Forum
- Topic: Thank You List
- Replies: 19
- Views: 15734
- Mon Mar 20, 2006 2:46 am
- Forum: ZSNES Talk
- Topic: DSP-3 Support
- Replies: 24
- Views: 19281
Nice!... Great job! Here is the DSP Chip information, taken from Wikipedia: DSP-1 chip: This fixed-point Digital Signal Processor chip was created to allow programmers to generate more enhanced Mode 7 rotation and scaling effects in their games, and to perform very fast vector-based calculations. Th...
- Sat Jan 14, 2006 4:31 am
- Forum: ZSNES Talk
- Topic: Is it a RAM problem?
- Replies: 19
- Views: 8405
Re: Is it a RAM problem?
I have a 500mhz proscessor and 128 ram, dunno what graphics card i'm using. Wow, and I thought I had it bad because all I have is an Athlon 64 3500+ with 2GB of DDR 400MHz, and a Radeon 9800 Pro 128MB AGP (yeah, video card sucks). I have the LOWEST system specs out of like all my 10+ LAN Party Crew...
- Fri Dec 23, 2005 12:30 pm
- Forum: Bug Reports/Feature Requests
- Topic: Final Fantasy freak (Sound of rain)
- Replies: 22
- Views: 11772
- Fri Dec 23, 2005 12:24 pm
- Forum: ZSNES Talk
- Topic: Anyone have a need for ZSNES v0.390 circa April 1998 ?
- Replies: 27
- Views: 15121
That's awesomeblackmyst wrote:http://www.zophar.net/zsnes/shrine/
See link at the bottom for every version ever released.

- Fri Dec 23, 2005 6:38 am
- Forum: ZSNES Talk
- Topic: Anyone have a need for ZSNES v0.390 circa April 1998 ?
- Replies: 27
- Views: 15121
Anyone have a need for ZSNES v0.390 circa April 1998 ?
Just going through an old hard drive, and low and behold... ZSNES v0.390.
Looks like the oldest version I have.
Does anyone have a need for it?
Looks like the oldest version I have.
Does anyone have a need for it?
- Wed Dec 21, 2005 10:34 pm
- Forum: Bug Reports/Feature Requests
- Topic: Suggestion: Default VideoModeWin = 2 Instead of 3
- Replies: 7
- Views: 3847
I have a computer at work with a 32MB ATi Rage 128 Ultra Video Card, which I can reproduce this issue on. I'll run the test for you! Here is some info on it: ASIC Type = RAGE 128 PRO ULTRA ASIC ID = 5446 Bus Type = AGP 1X, 2X, 4X BIOS Version = 001.001.003.003 BIOS Date = 5/29/2001 Memory Size = 32....
- Wed Dec 21, 2005 9:13 pm
- Forum: ZSNES Talk
- Topic: Stuck in an endless loop?
- Replies: 14
- Views: 7472
This doesn't help much... but it's still interesting. Final Fantasy 3 Manual Transcribed: http://www.gamersgraveyard.com/repository/snes/manuals/manuals/finalfantasy3.txt -Page 10- Getting Started The game pak's built-in battery holds as many as three saved game files. If there are saved files, you'...
- Wed Dec 21, 2005 9:02 pm
- Forum: ZSNES Talk
- Topic: Stuck in an endless loop?
- Replies: 14
- Views: 7472
Hehe, this reminds me of my friend who used to work for Konami. He used to bitch all the time about people calling the support line, everyday, because they could not START Metal Gear Solid 2. They would press the O Button and it would go to the Menu Screen, and then press the O Button again, and it ...
- Tue Dec 20, 2005 7:14 pm
- Forum: Bug Reports/Feature Requests
- Topic: Suggestion: Default VideoModeWin = 2 Instead of 3
- Replies: 7
- Views: 3847
- Tue Dec 20, 2005 1:33 am
- Forum: Bug Reports/Feature Requests
- Topic: Suggestion: Default VideoModeWin = 2 Instead of 3
- Replies: 7
- Views: 3847
Suggestion: Default VideoModeWin = 2 Instead of 3
As far as I know, some Video Cards don't handle "D" Modes correctly. This is one of the causes of people booting ZSNES up, for the first time, into a Black Screen. I think it'd be a good idea to make the default for VideoModeWin be 2 (512x448 R WIN) instead of 3 (512x448 DR WIN), in the ne...
- Sun Nov 27, 2005 8:32 pm
- Forum: Controller Help
- Topic: XBOX360 controller works perfectly in ZSNES
- Replies: 38
- Views: 29857
- Sun Nov 27, 2005 8:28 pm
- Forum: ZSNES Talk
- Topic: Relative directories
- Replies: 9
- Views: 3041
- Sat Nov 26, 2005 11:03 pm
- Forum: ZSNES Talk
- Topic: Post v1.42 ZSNES WIPs
- Replies: 802
- Views: 465291
- Sat Nov 26, 2005 9:21 pm
- Forum: Development
- Topic: ZSNES Windows Installer Project
- Replies: 60
- Views: 43893
@LDAWG: That makes since :) It certainly is looking good thus far. What program are you using to make the installer? I'm using pretty much all free software: WinINSTALL LE (comes on the Windows 2000 CD) Windows Installer SDK Orca Visual Studio 2005 C# VB I may get some more tools later, to help me ...
- Sat Nov 26, 2005 4:34 am
- Forum: Development
- Topic: ZSNES Windows Installer Project
- Replies: 60
- Views: 43893
If it's well-designed, having the source available will not affect server integrity at all. Unfortunately, it's made to the best of Ian's ability, as far as time is concerned. zbattle.net's Servers have been hacked at least twice since it's inception. Also, Ian wasn't on ICQ today, so I guess I'll ...
- Fri Nov 25, 2005 6:36 pm
- Forum: Development
- Topic: ZSNES Windows Installer Project
- Replies: 60
- Views: 43893
Thanks for the feedback! Just a thing, NSRT is a closed source program, you need to take it away...unless Nach has something else to say... The frontend is open source and under the GPL last I checked, so you need source for that provided. NSRT itself, I don't see the issue of bundling it as long as...
- Thu Nov 24, 2005 8:59 pm
- Forum: Development
- Topic: ZSNES Windows Installer Project
- Replies: 60
- Views: 43893