Search found 4 matches
- Wed May 14, 2014 7:41 pm
- Forum: ZSNES Talk
- Topic: Secondary Monitor (patch by mysoft)
- Replies: 8
- Views: 31437
Re: Secondary Monitor (patch by mysoft)
Nah I got it. I wonder if other direct draw applications have this same problem and can be fixed similarly. It'd have to be made a bit differently to be a bit more universal I guess. I suppose dxgl does the job though. heh yeah... as dxgl is emulating the dx without being direclty tied to hardware....
- Wed May 14, 2014 11:59 am
- Forum: ZSNES Talk
- Topic: Secondary Monitor (patch by mysoft)
- Replies: 8
- Views: 31437
Re: Secondary Monitor (patch by mysoft)
So, how does it work? Source code would be nice. in case anyone cares.... :P ok, so it changes a DLL in zsnesw.exe (shell32.dll) to make zsnesw load my DLL instead (MULTMON.dll) that's more friendly to AV's instead of injecting into the app or something.... (and zsnesw only has one function from th...
- Mon May 12, 2014 8:08 pm
- Forum: ZSNES Talk
- Topic: Secondary Monitor (patch by mysoft)
- Replies: 8
- Views: 31437
Re: Secondary Monitor (patch by mysoft)
ok, so here it is: http://i.imgur.com/LYUAzT7.png just extract the .7z onto zsnes folder.... and run the MonitorConfig executable it will then have the option to ENABLE the patch (it modifies zsnesw.exe) or disable the patch (it will restore zsnesw.exe to it's original state) how to use is pretty si...
- Fri May 09, 2014 5:28 am
- Forum: ZSNES Talk
- Topic: Secondary Monitor (patch by mysoft)
- Replies: 8
- Views: 31437
Secondary Monitor (patch by mysoft)
ok, i wanted to play zsnes on my secondary monitor... since zsnes doesnt support that i had to forcefully make it work, and so i did... but since zsnes seems to do a lot of stuff that doesnt work properly while on secondary monitor (ALL related to moving window) then i can make it work only fullscre...