Search found 23 matches

by favian
Sat Sep 29, 2007 6:19 am
Forum: ZSNES Talk
Topic: feature suggestion: secondary display support
Replies: 31
Views: 10807

sweener employs inferior logic backed by a spoiled rich kid's disposition.
NOW, i have officially stooped to his level.
by favian
Fri Sep 28, 2007 10:07 pm
Forum: ZSNES Talk
Topic: feature suggestion: secondary display support
Replies: 31
Views: 10807

I don't think i saw it, got caught up in this inane argument about what i can afford with my means. I'll go check it out now.
by favian
Fri Sep 28, 2007 8:42 pm
Forum: ZSNES Talk
Topic: feature suggestion: secondary display support
Replies: 31
Views: 10807

Hypocrisy? I only assumed i was arguing with a minor, sometimes you have to call a spade a spade, no name calling intended. if you are literally not a child, i would be very surprised. obviously you and i have different priorities, saving up to buy a second computer to perform tasks i can already do...
by favian
Fri Sep 28, 2007 5:34 am
Forum: ZSNES Talk
Topic: feature suggestion: secondary display support
Replies: 31
Views: 10807

hahaha

paypal?
by favian
Fri Sep 28, 2007 4:53 am
Forum: ZSNES Talk
Topic: feature suggestion: secondary display support
Replies: 31
Views: 10807

haha! oh me and my "ghetto rig" so sue me, i want to experience snes on tv the way it was intended, not on a 15 inch monitor. that would be experience emulation rather than hardware emulation, and isn't that important as well. You could always skip the emulation altogether and hook a real...
by favian
Fri Sep 28, 2007 4:32 am
Forum: ZSNES Talk
Topic: feature suggestion: secondary display support
Replies: 31
Views: 10807

odditude wrote:ZSNES on my ghetto rig looks beautiful on my TV thanks to blargg's NTSC filter.

w00t!

</smartass>
our ghetto rigs are awesome
by favian
Fri Sep 28, 2007 4:16 am
Forum: ZSNES Talk
Topic: feature suggestion: secondary display support
Replies: 31
Views: 10807

haha! oh me and my "ghetto rig" so sue me, i want to experience snes on tv the way it was intended, not on a 15 inch monitor. that would be 'experience emulation' rather than hardware emulation, and it is just as important. computing is moving away from desks and into the living rooms, zsn...
by favian
Thu Sep 27, 2007 7:30 pm
Forum: ZSNES Talk
Topic: feature suggestion: secondary display support
Replies: 31
Views: 10807

you want someone besides a developer to answer? who else? just someone to back up your idea? what have i been doing? i've been responding. a developer seems like a best bet. and you actually brought up some points this time. none of which help you out, but still. at least you've only got one thread...
by favian
Thu Sep 27, 2007 7:20 pm
Forum: ZSNES Talk
Topic: feature suggestion: secondary display support
Replies: 31
Views: 10807

adventure_of_link wrote:the problem with secondary displays is that it's a limitation of direct-something (draw or 3D, I forgot which)
That's not an issue anymore with the newer directx versions.
by favian
Fri Sep 21, 2007 12:24 am
Forum: ZSNES Talk
Topic: best zsnes frontend?
Replies: 9
Views: 4743

HunterKiller_ wrote:I don't understand why all the new comers here are so rude.


EDIT: Even to a developer. What nerves.
Haven't i been a forum member longer than you?
by favian
Thu Sep 20, 2007 11:56 pm
Forum: ZSNES Talk
Topic: feature suggestion: secondary display support
Replies: 31
Views: 10807

by your logic your request is moot, because the computers you're talking about are just media center pc's, and the television is the only monitor. you would have a seriously ghetto setup if you had a tiny monitor tucked in the corner of your living room that you had to go to in order to get any med...
by favian
Thu Sep 20, 2007 1:29 pm
Forum: ZSNES Talk
Topic: feature suggestion: secondary display support
Replies: 31
Views: 10807

Except "media center pc's" aren't always exclusively used with tv's. Most people, like myself, have dual display going on, so that they use the computer for normal functions on a monitor, and when they want to, they activate their media center program to watch on their secondary display. S...
by favian
Thu Sep 20, 2007 2:59 am
Forum: ZSNES Talk
Topic: feature suggestion: secondary display support
Replies: 31
Views: 10807

i'm just throwing ideas out there to see if they get some support. Computers are evolving away from desks and into living rooms and tv/hdtv displays so it's not a bad idea. Considering how i've been using zsnes since it was exclusively for dos it'd be nice to see it evolve up until that point.
by favian
Wed Sep 19, 2007 1:36 pm
Forum: ZSNES Talk
Topic: feature suggestion: secondary display support
Replies: 31
Views: 10807

Well, there is already various features that in all likelihood aren't being used by all users any way. It's hard to measure what will have useful application to the end user. In my experience i've never had to record gameplay from zsnes into xvid video, although its nice to know it is there. Who dec...
by favian
Wed Sep 19, 2007 3:25 am
Forum: ZSNES Talk
Topic: feature suggestion: secondary display support
Replies: 31
Views: 10807

feature suggestion: secondary display support

I have noticed (in vista at least) that if i have multiple displays set up, i cannot drag zsnes into the second display (on a couple of occasions this actually crashed zsnes, although i doubt this is zsnes' fault) My suggestion is to have zsnes automatically loaded into the secondary display in full...
by favian
Tue Sep 18, 2007 7:58 am
Forum: ZSNES Talk
Topic: best zsnes frontend?
Replies: 9
Views: 4743

any opportunity to be a smartass will always taken before being helpful.
by favian
Tue Sep 18, 2007 1:30 am
Forum: ZSNES Talk
Topic: windows mobile port?
Replies: 2
Views: 1851

windows mobile port?

why hasn't anyone ported this emulator for windows mobile devices? it's a shame that only the inferior snes9x has been ported over (with dismal results)
by favian
Tue Sep 18, 2007 1:25 am
Forum: ZSNES Talk
Topic: best zsnes frontend?
Replies: 9
Views: 4743

best zsnes frontend?

Before you bash me, please read. Yes i am aware zsnes has its own GUI, however, does anyone know if there is an snes frontend that runs in fullscreen mode and allows me to navigate the menu with a gamepad (via directx/directinput). That way i can browse my rom collection with my controller, exit and...
by favian
Fri Aug 27, 2004 8:55 am
Forum: ZSNES Talk
Topic: Full Screen...... PLease!!
Replies: 6
Views: 4983

Re: Full Screen...... PLease!!

Hey I recently got a ZSNES and it works great....except I can get it to go to full screen. I've gone to Config > Video> and tried almost every other larger option and it just reverts back to the small screen. I run windows XP on a Dell lap top with 1024 x 768 screen. I currently have my screen reso...
by favian
Fri Aug 27, 2004 8:54 am
Forum: ZSNES Talk
Topic: zsnes stretch full screen
Replies: 59
Views: 38043

Actually, from my experience (long story ahead), there are 2 8-scanline-tall borders on the top and the bottom of the screen. I used to own a 1981 TV that had a control in the back that let you control how tall or short the scanlines were. I set it to just enough where all the scanlines were on the...
by favian
Thu Aug 26, 2004 11:30 pm
Forum: ZSNES Talk
Topic: zsnes stretch full screen
Replies: 59
Views: 38043

I bet that the black is actually the border of the screen that is in fact just black because no pixels are directed to it. In other words it was put there by the manufactuer to boast a higher screen relestate. PS this is a very bad explanation maybe someone can explain it better? its a black square...
by favian
Thu Aug 26, 2004 11:28 pm
Forum: ZSNES Talk
Topic: Full Screen...... PLease!!
Replies: 6
Views: 4983

Re: Full Screen...... PLease!!

Hey I recently got a ZSNES and it works great....except I can get it to go to full screen. I've gone to Config > Video> and tried almost every other larger option and it just reverts back to the small screen. I run windows XP on a Dell lap top with 1024 x 768 screen. I currently have my screen reso...
by favian
Thu Aug 26, 2004 10:43 pm
Forum: ZSNES Talk
Topic: zsnes stretch full screen
Replies: 59
Views: 38043

zsnes stretch full screen

when i have full screen enabled (alt enter) by default

its still never completely fullscreen.

There is still a black outline outside the game screen. I use zsnes with my television set, and its frustrating to see that the full screen isnt being used.

Is there any workaround for this?