Search found 7 matches
- Mon Oct 25, 2004 6:00 pm
- Forum: Bug Reports/Feature Requests
- Topic: FF6j overworld map glitch: Still present in Sep 07 2004 WIP
- Replies: 16
- Views: 8806
Cool
I changed the internal name of the patched ROM back to "FINAL FANTASY 6" using NSRT, and the hack is now implemented again. Thanks so much guys.
- Mon Oct 25, 2004 7:35 am
- Forum: Bug Reports/Feature Requests
- Topic: FF6j overworld map glitch: Still present in Sep 07 2004 WIP
- Replies: 16
- Views: 8806
Well, Hrm...
Hey, great job on implementing this fix guys. Unfortunatly, once the RPGONE IPS patch is applied, it no longer works. Doh. I probably should have assumed that, since the Checksum and CRC32 change upon patching. Oh well; maybe this can be again fixed in a future build. I'll post the NSRT information ...
- Fri Oct 22, 2004 6:25 pm
- Forum: Bug Reports/Feature Requests
- Topic: Screensaver not suppressed in ZSNES WIN since May 1st WIP
- Replies: 14
- Views: 5452
Screensaver not suppressed in ZSNES WIN since May 1st WIP
I thought I'd make a post about this issue that has been creeping up in ZSNES for a while on my end. I apologize if this has already been addressed, but I searched through the documentation and these forums without mention of it. Anyway: Having the "disable screensaver" option checked does...
- Fri Oct 22, 2004 10:26 am
- Forum: Bug Reports/Feature Requests
- Topic: FF6j overworld map glitch: Still present in Sep 07 2004 WIP
- Replies: 16
- Views: 8806
- Wed Oct 20, 2004 6:48 pm
- Forum: Bug Reports/Feature Requests
- Topic: FF6j overworld map glitch: Still present in Sep 07 2004 WIP
- Replies: 16
- Views: 8806
Whoops
Sorry about that. I was just reading the "Before You Post Any Bug Reports, You Idiot" post, actually. It seems I should have read it earlier. At any rate, here is the information: ---Internal ROM Info--- File: ff6j.smc Name: FINAL FANTASY 6 / Company: Square Header: SWC / Bank: HiROM Inter...
- Wed Oct 20, 2004 6:07 pm
- Forum: Bug Reports/Feature Requests
- Topic: FF6j overworld map glitch: Still present in Sep 07 2004 WIP
- Replies: 16
- Views: 8806
October 19th 2004 Build
Ah, I thought this thread had died a long time ago. I'm glad I checked it. Anyway, the newest build (October 19th 2004) seems to still produce the overworld map weirdness in FF6j. As was stated above, FF3US does not do this. I don't mean to sound like a nagging nelly, but is there any chance that a ...
- Wed Sep 08, 2004 5:03 pm
- Forum: Bug Reports/Feature Requests
- Topic: FF6j overworld map glitch: Still present in Sep 07 2004 WIP
- Replies: 16
- Views: 8806
FF6j overworld map glitch: Still present in Sep 07 2004 WIP
Hi, I read a post from last month where the author was asking if this glitch had ever been fixed. He did not reply with his findings, but after firing up the latest Windows WIP, I can say that I still have this glitch on my machine. I've been following the WIPs closely ever since the RPGOne retransl...