Search found 5 matches
- Tue Jan 23, 2007 10:50 am
- Forum: ZSNES Talk
- Topic: ZSNES goes way too fast.
- Replies: 28
- Views: 17484
I'd like to see 1.x speed options also.Sometimes when I am playing ps1 games under epsxe I disable frame limiting and this gives me around 75-80fps.Going at this speed gives me a minor speedup which makes going through the tedious battles in RPGs a lot more fast (and fun).Like the OP 2x or greater i...
- Sat Sep 16, 2006 2:02 pm
- Forum: ZSNES Talk
- Topic: ZSNES 1.43 on Linux - Everything is CHOPPY-Now mouse problem
- Replies: 20
- Views: 6710
- Thu May 19, 2005 6:13 am
- Forum: Controller Help
- Topic: Keyboard keys scrambled in linux console
- Replies: 13
- Views: 8722
By linux console,do you mean svgalib? I've often had keyboard issues with it also and couldn't fix it IIRC.Joypads work fine,however but you probably won't want to do that since the problem should be fixable.You might want to check if it happens in other svgalib programs,then you can narrow it down ...
- Sat May 14, 2005 6:33 am
- Forum: ZSNES Talk
- Topic: Really high CPU usage in ZSNES 1.42 Linux!?
- Replies: 25
- Views: 16334
Are any of you usnig psx controllers,through the parallel port by chance? I've had significant performance problems when ever using a psx controller with the gamecon driver loaded.You can tweak the driver so that it hurts performance a fair amount less but I could never get it to work flawlessly.As ...
- Fri Oct 22, 2004 1:53 pm
- Forum: ZSNES Talk
- Topic: zsnes on embedded linux machine
- Replies: 7
- Views: 3614
You'll have to compile SDL again I'm afraid...I don't think sdl checks to see if svgalib is installed so you'll have to tell it to check for it: ./configure --help | less Also check the output after you have run configure to make sure that it picked it up....if not you have to tell it exactly where ...