Yeah I'm running zsnes on a well capable machine Athlon 3000 with 512 DDR 400 256mb radeon 9600 and when i run any rom on HQ3X it lags...without that rendering its fine...but i wanna play my games that way
Deathlike2 wrote:Enable triple buffering and see if that helps.
The video card seems rather weak though.
Radeon 9600 should be plenty fine for that -- I run at HQ4X w/ a slightly faster CPU and a GF4 440 Go (basically the equivalent of a GF2).
HQ filters rely mostly on the CPU, not the GPU.
Oh really? I can't get steady HQxx framerates on my AMD64 3000+ for the life of me.
whicker: franpa is grammatically correct, and he still gets ripped on? sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
It relies heavily on the bandwidth provided by the AGP/PCI-E Bus.
Generally, PCI-E systems and certain integrated graphics perform better than AGP systems. Saying that, my AGP desktop can handle the hq filters in ZSNES, just not some of the less optimised plugin versions (which my laptop with PCI-E can without breaking a sweat).