....what file type are these and do they work in zsnes...?

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stewie128
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....what file type are these and do they work in zsnes...?

Post by stewie128 »

Hi. Ok, a bit of a beginner question here -
the file types I have come across are:

048
058
078
FIG
SFC
SMC
SRM
SWC

SMC seems to be used most often for rom type to be run in most snes emulators. I am unsure of the rest, apart from perhaps SRM and the 000s which I think are either battery/save game files or entire saved roms in set positions?

I am just wondering what the above types are typically used for and if they definately work with zsnes? im not sure if there are any more file types! :shock: thanks for any info
adventure_of_link
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Post by adventure_of_link »

iirc *.00x (X is a number between 0-9) are Snes9X saves.

*.SRM are the battery backed saves.

*.FIG, *.SFC, and *.SWC are all ROM formats.

And as you just said, *.SMC is a ROM format, most commonly used.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
Nach
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Post by Nach »

I look at the help, and the answer is obvious.

Code: Select all

Usage : zsnes [-d,-f #, ... ] <filename.sfc>
   Eg : zsnes -s -r 2 game.sfc

  -1 #/-2 #   Select Player 1/2 Input :
                0 = None       1 = Keyboard/Gamepad
  -dd     Disable sound SPC700/DSP emulation which also disables sound output
  -ds     Disable sound output
  -dh     Disable ROM-specific hacks
  -f #    Enable fixed frame rate [0..9]
  -g #    Specify gamma correction value [0..15]
  -h      Force HiROM
  -j      Disable mouse (Automatically turns off right mouse click)
  -k #    Set volume level (0 .. 100)
  -l      Force LoROM
  -m      Disable GUI (Must specify ROM filename)
  -mc     Exit ZSNES when closing a movie (use with -zm)
  -md     Dump raw video (use with -zm)
  -n #    Enable scanlines (when available)
             0 = None, 1 = Full, 2 = 25%, 3 = 50%
  -o      Disable MMX support
  -p #    Percentage of instructions to execute [50..150]
  -r #    Set sound sampling rate:
  -- Press Enter to Continue --

             0 = 8000Hz  1 = 11025Hz 2 = 22050Hz 3 = 44100Hz
             4 = 16000Hz 5 = 32000Hz 6 = 48000Hz
  -s      Enable sound output and enable SPC700/DSP emulation
  -sa     Show all files in GUI (*.*)
  -t      Force NTSC timing
  -u      Force PAL timing
  -v #    Select video mode :
             0 = 256x224   R WIN        1 = 256x224   R FULL
             2 = 512x448   DR WIN       3 = 512x448   DR FULL
             4 = 640x480   DR FULL      5 = 800x600   DR FULL
             6 = 256x224   OR WIN       7 = 512x448   ODR WIN
             8 = 640x480   ODS FULL     9 = 640x480   ODS WIN
            10 = 640x576   ODR WIN     11 = 768x672   ODR WIN
            12 = 800x600   ODS FULL    13 = 800x600   ODS WIN
            14 = 896x784   ODR WIN     15 = 1024x768  ODS FULL
            16 = 1024x768  ODS WIN     17 = 1024x896  ODR WIN
            18 = 1280x960  ODS FULL    19 = 1280x1024 ODR FULL
            20 = 1600x1200 ODS FULL    21 = VARIABLE  ODR WIN
            22 = VARIABLE  ODS WIN     23 = CUSTOM    OD  FULL
  -v8     Grayscale mode
  -y      Enable anti-aliasing (video interpolation)
  -z      Disable stereo sound
  -- Press Enter to Continue --
  -zm #   Auto load specified movie slot on startup
  -zs #   Auto load specified save state slot on startup

  File Formats Supported by GUI : SMC,SFC,SWC,FIG,MGD,UFO,BIN,
                                  058,078,1,USA,EUR,JAP,ZIP,JMA
And the extension if it's not a compressed file doesn't really matter.
Just rename to .sfc, and it'll appear in ZSNES' GUI.

As long as the ROM is good and not in a compression format ZSNES doesn't read or interleaved in one of the rarer methods, ZSNES will run it.

If the ROM happens to use one of the rarer interleave methods, or is compressed with BZip2, RAR, or 7-Zip, you can use NSRT to convert it so ZSNES reads it.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
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stewie128
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Post by stewie128 »

cheers ppl :)

just a couple more... lol... ZST and ZMV?
save files again? they seem to b larger than most
Clements
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Post by Clements »

ZSx = ZSNES Save state
ZMx = ZSNES Movie
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