Interleaved Question
Moderator: ZSNES Mods
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Interleaved Question
Can games that are interleaved present possible emulation bugs? Because I have a game that NSRT says is interleaved with "Game Doctor / UFO", and it works fine offline, but it gives me sound bugs (sound effects randomly freeze/skip/repeat) when I go online with it in netplay.
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You can also deinterleave ROMs quite simply using the -deint parameter in NSRT.
You can also deinterleave ROMs quite simply using the -deint parameter in NSRT.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Deinterleaving didn't fix the problem, the sound effect for when you get hit by an enemy still keeps randomly repeating in netplay..... Or at least it doesn't fix it with 1.36 ZSNES win. Should the emulator version make a difference? I would test it with a ZSNES WIP, but no one on zbattle has the patience to switch to WIP when I ask them, lol, or they don't even know it exists, uggh.
"WIP?"
"goku has left"
lol
"WIP?"
"goku has left"
lol
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NSRT v3.3 RC1 - Nach's SNES ROM Tools
---------------------Internal ROM Info----------------------
File: sof.smc
Name: SOLDIERS OF FORTUNE
Header: None
Interleaved: Game Doctor / UFO
Type: Normal
Country: USA
ROM Speed: 120ns (FastROM)
Checksum: Good 0x2CE9
Company: Spectrum Holobyte
Bank: HiROM
SRAM: 0 Kb
ROM: 12 Mb
Video: NTSC
Version: 1.0
CRC32: CF719A93
--------------------------Database--------------------------
Name: Soldiers of Fortune
Country: USA
Version: 1.0
Port 1: Gamepad
Port 2: Gamepad
---------------------Internal ROM Info----------------------
File: sof.smc
Name: SOLDIERS OF FORTUNE
Header: None
Interleaved: Game Doctor / UFO
Type: Normal
Country: USA
ROM Speed: 120ns (FastROM)
Checksum: Good 0x2CE9
Company: Spectrum Holobyte
Bank: HiROM
SRAM: 0 Kb
ROM: 12 Mb
Video: NTSC
Version: 1.0
CRC32: CF719A93
--------------------------Database--------------------------
Name: Soldiers of Fortune
Country: USA
Version: 1.0
Port 1: Gamepad
Port 2: Gamepad