Final Fantasy III (US) Bugfix Patch (version: Aug 26, 2007)

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l3v3l

Final Fantasy III (US) Bugfix Patch (version: Aug 26, 2007)

Post by l3v3l »

-> http://www.manuloewe.de/kayeneng.htm#ff3fix

[newest additions]

- Terii Senshi's "Psycho Cyan Bug Fix" (see http://www.rpglegion.com/ff6/hack/psycho.htm) has been upgraded to version 1.1 (by thoroughly removing all traces of the buggy 1.0 release, of course).

- "That Damn Yellow Streak" in Gogo's Status menu has been fixed! Big thanks fly out to Assassin (http://www14.brinkster.com/assassin17/p ... m#anchor21) for that! (Version of this specific hack: Beta 0.25)

- Thanks to Assassin again, "Step Mine's missing digit" has been fixed! If you don't know what this is, you've probably never encountered it, but feel free to refer to his homepage (http://www14.brinkster.com/assassin17/p ... m#anchor16) for more information. (Version of this specific hack: Beta 0.22)

- Tweaked one of Banon's lines that had been cut from the translation and which I'd put back in earlier. Thanks to Joshua Ball for pointing the issue out!

- A (rarely used, but nevertheless crucial) battle command, to make it correspond to the dialogue (again, thanks to Joshua Ball):
BEFORE: "MagiTek"
AFTER : "Magitek"
Hyos
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Post by Hyos »

I updated the article on http://www.romhacking.net, waiting for the mods to approve the edit.
Deathlike2
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Post by Deathlike2 »

Moved thread to appropriate forum.

A big meh.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Panzer88
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Location: Salem, Oregon
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Post by Panzer88 »

we live in the 21st century, lets call in Final Fantasy VI. Cool update though.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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