What game is this?
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What game is this?
It's a screenshot demonstrating the upscaling goodness of the PS3
http://img241.imageshack.us/my.php?image=1000573zs3.jpg
Also of note, SotC normal and upscaled/smoothed by the PS3:
http://i198.photobucket.com/albums/aa27 ... before.jpg
http://i198.photobucket.com/albums/aa27 ... cafter.jpg
http://img241.imageshack.us/my.php?image=1000573zs3.jpg
Also of note, SotC normal and upscaled/smoothed by the PS3:
http://i198.photobucket.com/albums/aa27 ... before.jpg
http://i198.photobucket.com/albums/aa27 ... cafter.jpg
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Uhhh...clessoulis wrote:Yeah its a damn shame these pictures arent an actually reflection of the ps3's upscaling ablity. I have one and frankly it fucking sucks. Its one of the worst upscalers ever. The scaler chip in the 360 does a hands down better job upscaling the xbox 1 games.
The 360 games aren't upscaled.
Since the 360 is not actually backwards-compatible, and lacks the power to accurately emulate an XBox 1, they went ahead and did the whole "enhancement" thing.
It works much like ePSXe with a "hardware-accelerated" graphics plugin. Rather than actually do what an XBox does and then scale the image up afterwards, it forces it to render at a different resolution internally.
The fact that they can't run an accurate emulator and aren't hardware compatible is why it's taken so long to get games on the supported list, and why a lot of games STILL aren't supported.
By contrast, the back-compatible PS3s actually contain a PS2. Or part of one, depending on age.
They actually render what the PS2 would render, then upsample it.
OF COURSE they don't look as flashy as the 360. Because they're working with WHAT A PS2 REALLY DOES.
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Then why Sony turning their backs on backward compatibility if it was going so well?Gil_Hamilton wrote:Uhhh...clessoulis wrote:Yeah its a damn shame these pictures arent an actually reflection of the ps3's upscaling ablity. I have one and frankly it fucking sucks. Its one of the worst upscalers ever. The scaler chip in the 360 does a hands down better job upscaling the xbox 1 games.
The 360 games aren't upscaled.
Since the 360 is not actually backwards-compatible, and lacks the power to accurately emulate an XBox 1, they went ahead and did the whole "enhancement" thing.
It works much like ePSXe with a "hardware-accelerated" graphics plugin. Rather than actually do what an XBox does and then scale the image up afterwards, it forces it to render at a different resolution internally.
The fact that they can't run an accurate emulator and aren't hardware compatible is why it's taken so long to get games on the supported list, and why a lot of games STILL aren't supported.
By contrast, the back-compatible PS3s actually contain a PS2. Or part of one, depending on age.
They actually render what the PS2 would render, then upsample it.
OF COURSE they don't look as flashy as the 360. Because they're working with WHAT A PS2 REALLY DOES.
Yes I know that my grammar sucks!
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Neo Kaiser wrote:Then why Sony turning their backs on backward compatibility if it was going so well?
The fact that this sounds like new news to Neo Kaiser is... almost shocking.Agozer wrote:In an effort to lower the cost of the console, no doubt.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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yeah gil, but in this case I'll take what looks better, what is wrong with that? if you have the means, why not? (aside from the fact that it takes longer, and is poor emulation, but that is not their goal)Gil_Hamilton wrote:Uhhh...clessoulis wrote:Yeah its a damn shame these pictures arent an actually reflection of the ps3's upscaling ablity. I have one and frankly it fucking sucks. Its one of the worst upscalers ever. The scaler chip in the 360 does a hands down better job upscaling the xbox 1 games.
The 360 games aren't upscaled.
Since the 360 is not actually backwards-compatible, and lacks the power to accurately emulate an XBox 1, they went ahead and did the whole "enhancement" thing.
It works much like ePSXe with a "hardware-accelerated" graphics plugin. Rather than actually do what an XBox does and then scale the image up afterwards, it forces it to render at a different resolution internally.
The fact that they can't run an accurate emulator and aren't hardware compatible is why it's taken so long to get games on the supported list, and why a lot of games STILL aren't supported.
By contrast, the back-compatible PS3s actually contain a PS2. Or part of one, depending on age.
They actually render what the PS2 would render, then upsample it.
OF COURSE they don't look as flashy as the 360. Because they're working with WHAT A PS2 REALLY DOES.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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For one, I wasn't making a statement of which was better.Panzer88 wrote:yeah gil, but in this case I'll take what looks better, what is wrong with that? if you have the means, why not? (aside from the fact that it takes longer, and is poor emulation, but that is not their goal)Gil_Hamilton wrote:Uhhh...clessoulis wrote:Yeah its a damn shame these pictures arent an actually reflection of the ps3's upscaling ablity. I have one and frankly it fucking sucks. Its one of the worst upscalers ever. The scaler chip in the 360 does a hands down better job upscaling the xbox 1 games.
The 360 games aren't upscaled.
Since the 360 is not actually backwards-compatible, and lacks the power to accurately emulate an XBox 1, they went ahead and did the whole "enhancement" thing.
It works much like ePSXe with a "hardware-accelerated" graphics plugin. Rather than actually do what an XBox does and then scale the image up afterwards, it forces it to render at a different resolution internally.
The fact that they can't run an accurate emulator and aren't hardware compatible is why it's taken so long to get games on the supported list, and why a lot of games STILL aren't supported.
By contrast, the back-compatible PS3s actually contain a PS2. Or part of one, depending on age.
They actually render what the PS2 would render, then upsample it.
OF COURSE they don't look as flashy as the 360. Because they're working with WHAT A PS2 REALLY DOES.
The original statement that prompted that was the comment that the PS3 scaler sucked and the 360 scaler beat it hands down.
The 360 ISN'T doing a better job scaling XBox games, because it's not actually scaling them. It's hacking them to run at higher resolutions.
Having said that, I'd rather have the approach that does it right, and enjoys (nearly) full compatibility because of it, than the hacked kludge that looks prettier but exhibits bugs and limited compatibility.
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Why cut out backwards compatibility altogether? Sure, it saves money but that was one of the deterrants for me not wanting a PS3 in lieu of a Wii. One of the reasons I got a wii was because of back-compatibilty, and to save me 300+ dollars. I mean, if can't be that to add it back in future models, can it?
俺はテメエの倒す男だ! 宜しく! お前はもう死んでいる...
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neo_bahamut1985 wrote:Why cut out backwards compatibility altogether? Sure, it saves money but that was one of the deterrants for me not wanting a PS3 in lieu of a Wii. One of the reasons I got a wii was because of back-compatibilty, and to save me 300+ dollars. I mean, if can't be that to add it back in future models, can it?
Like I said, SCEE claims it was to make people buy the crappy PS3 games that were on shelves instead of the far more enjoyable PS2 titles that were available.
Now, I admit it's SCEE, but.... it makes a lot more sense.
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I know about the removed hardware but I was talking about them doing the emulation the same way you people do. Or in this case like the people who did VGS or pSX. They should know how their own consoles operate. Oh and sweener2001 if you don't have something worth saying STFU!Deathlike2 wrote:Neo Kaiser wrote:Then why Sony turning their backs on backward compatibility if it was going so well?The fact that this sounds like new news to Neo Kaiser is... almost shocking.Agozer wrote:In an effort to lower the cost of the console, no doubt.
Yes I know that my grammar sucks!
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For a while, they did.Neo Kaiser wrote:I know about the removed hardware but I was talking about them doing the emulation the same way you people do. Or in this case like the people who did VGS or pSX. They should know how their own consoles operate. Oh and sweener2001 if you don't have something worth saying STFU!Deathlike2 wrote:Neo Kaiser wrote:Then why Sony turning their backs on backward compatibility if it was going so well?The fact that this sounds like new news to Neo Kaiser is... almost shocking.Agozer wrote:In an effort to lower the cost of the console, no doubt.
They removed HALF the PS2, and emulated it. That didn't work very well.
Then they removed the other half, and added nothing to emulation. That's where we are now, and it doesn't work at all. But according to Sony, it's okay,, because there's enough blockbuster PS3 titles like... that it doesn't matter anymore.
I'm curious to see if whether or not once the PS2 is discontinued, the GS+EE makes a comeback in the PS3. By that time, hopefully continued process shrinks will have reduced costs enough for the suits to not oppose it...
Ahh, it's nice to dream
/me goes back to playing KHII finally, after it had been sitting on the shelf since release
Ahh, it's nice to dream

/me goes back to playing KHII finally, after it had been sitting on the shelf since release
Why yes, my shift key *IS* broken.