The Super Game Boy DOES work.
Moderator: ZSNES Mods
The borders are from Bomberman Quest, Dragon Warrior 1&2, Dragon Warrior Monsters 1 & 2, Game & Watch Gallery series, Goemon 2, Kaseki 2, Transformers, Detective Conan, Konami GB Collection, Zelda: Link's Awakening, Revelations, Bonk, Namco arcade Collection and others.
I didn't post the Kirby ones because I don't think they are all that hot.
But maybe that's because I'm tired of seeing them already.
I didn't post the Kirby ones because I don't think they are all that hot.
But maybe that's because I'm tired of seeing them already.
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- Locksmith of Hyrule
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Ah, thanks.I.S.T. wrote:That's a Dragon Quest Slime there.
I've never played many gameboy games and missed out on the SGB so kindly excuse my ignorance

<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
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- Buzzkill Gil
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DX version is the one you need for SGB support anyways(as a dual-mode game, it runs on both original and GBColor hardware classes).gllt wrote:I believe the Zelda border is the island with the egg from the title screen of Z:L'sA. I <3 that game, though I got the DX version. I never had an original gameboy, only GBC.I.S.T. wrote:>.> forgive me for being stupid, but is the gray statues border the Zelda border?
Original version is pre-SGB.
And I feel obligated to point out that that's Beast Wars, not regular Transformers.
And I was guessing the top-right was Puyo Puyo.

</joke... or IS it?>
Beast Wars II.Gil_Hamilton wrote:DX version is the one you need for SGB support anyways(as a dual-mode game, it runs on both original and GBColor hardware classes).gllt wrote:I believe the Zelda border is the island with the egg from the title screen of Z:L'sA. I <3 that game, though I got the DX version. I never had an original gameboy, only GBC.I.S.T. wrote:>.> forgive me for being stupid, but is the gray statues border the Zelda border?
Original version is pre-SGB.
And I feel obligated to point out that that's Beast Wars, not regular Transformers.
And I was guessing the top-right was Puyo Puyo.
</joke... or IS it?>
Thanks for the info, ReyVGM.
KingMike wrote:
I'm going to guess no GBC-only games have borders (a waste just for a warning screen)?
No GBC only games have borders.
Although, that nensondubois guy claimed he has seen a border for Pokemon Crystal a couple of times, but he doesn't know how he got it. But then again, people claimed Subzero turned into a polar bear in Mortal Kombat 2.
However, Blaster Master Enemy Below has a border in the USA. But the Japanese version (Meta Fight EX), is somehow GBC only.
And Quest RPG in the USA is GBC only, yet in Japan (Jack no Daibouken) it's not, so it has a border.
Tetris DX has a special border if you play it on a Super Game Boy 2. Strange thing considering the game came out before the SGB2.
Also, the game Golf Classic, that came out a year before the SGB, also has a border. Strangely enough.
As for the warning screen, some games have really cool ones. I took screenshots of all them.
The Neo Geo Pocket SNK vs Capcom ones are hilarious.
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- ZSNES Developer
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Not strange in the slightest. Both the SGB and SGB2 have specific game checking and if a matching game is found, it loads a border from the SGB ROM, not the DMG game ROM.ReyVGM wrote: Tetris DX has a special border if you play it on a Super Game Boy 2. Strange thing considering the game came out before the SGB2.
Also, the game Golf Classic, that came out a year before the SGB, also has a border. Strangely enough.
Although there doesn't seem to be any rhyme or reason the the list Nintendo picked to add borders for.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
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- Hero of Time
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That poison sure is strong.byuu wrote:So ... how much longer before you get to season 17, eg episode 517+?I pretty much just do the sub translation and timing, and that's passed on to the dub writers to mess with.
And let's not forget about the 20+ movies
Seriously, by now Conan should be an adult again anyway.

Nach wrote:Not strange in the slightest. Both the SGB and SGB2 have specific game checking and if a matching game is found, it loads a border from the SGB ROM, not the DMG game ROM.ReyVGM wrote: Tetris DX has a special border if you play it on a Super Game Boy 2. Strange thing considering the game came out before the SGB2.
Also, the game Golf Classic, that came out a year before the SGB, also has a border. Strangely enough.
Although there doesn't seem to be any rhyme or reason the the list Nintendo picked to add borders for.
I searched the insides of that Gold Classic game and the border seems to be included in the game. It's from a crappy company that only made like 5 games. Now I wonder how or why did they do that when the SGB still a year off?
I would understand Tetris DX, since that was made by Nintendo. Which also has the other border in the game unlockable by Gamegenie if you wish.
I don't think the SGB itself had any borders inside other than the ones that come with it.
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- ZSNES Developer
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ReyVGM wrote:Nach wrote:Not strange in the slightest. Both the SGB and SGB2 have specific game checking and if a matching game is found, it loads a border from the SGB ROM, not the DMG game ROM.ReyVGM wrote: Tetris DX has a special border if you play it on a Super Game Boy 2. Strange thing considering the game came out before the SGB2.
Also, the game Golf Classic, that came out a year before the SGB, also has a border. Strangely enough.
Although there doesn't seem to be any rhyme or reason the the list Nintendo picked to add borders for.
I searched the insides of that Gold Classic game and the border seems to be included in the game. It's from a crappy company that only made like 5 games. Now I wonder how or why did they do that when the SGB still a year off?
I would understand Tetris DX, since that was made by Nintendo. Which also has the other border in the game unlockable by Gamegenie if you wish.
I don't think the SGB itself had any borders inside other than the ones that come with it.
What do you think the list of checks is for?snipped from: 'strings Super\ Gameboy\ \(J\)\ \(R2.0\) | more' wrote: ZELDA
SUPER MARIOLAND
MARIOLAND2
SUPERMARIOLAND3
KIRBY DREAM LAND
HOSHINOKA-BI
KIRBY'S PINBALL
YOSSY NO TAMAGO
MARIO & YOSHI
YOSSY NO COOKIE
YOSHI'S COOKIE
DR.MARIO
TETRIS
YAKUMAN
METROID2
KAERUNOTAMENI
GOLF
ALLEY WAY
BASEBALL
TENNIS
F1RACE
KID ICARUS
BALL
N KID
SOLARSTRIKER
GBWARS
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
I guess you can't blame the lack of color on the game designers.Gil_Hamilton wrote:
And while I admit to not owning a lot of 8-bit Gameboy titles, most of the SGB support I saw was halfassed.
The games that supported SNES peripherals(including 2-gamepad) and enhanced sound were the minority.
Even high-profile titles like Pokemon and Megaman V(a series almost DEFINED by the protagonist's color) just swapped 4-color pallets with game area and threw up a frame.
Most of the time, the SGB logo on the box just meant a frame and A custom 4-color pallet.
Hell, Nintendo Power even complained about consistently poor SGB support. The corporate mouthpiece was frequently complaining about the fact that the SGB just didn't add anything worthwhile in GameBoy reviews.
From what I've heard, full-screen color support was almost unusable for moving screens. (a color overlay of the GB screen?)
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- Rookie
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Does anyone know what colors are associated with each of these games? There may be more in the Super Game Boy 2 bios so, how did you find these?
ZELDA
SUPER MARIOLAND
MARIOLAND2
SUPERMARIOLAND3
KIRBY DREAM LAND
HOSHINOKA-BI
KIRBY'S PINBALL
YOSSY NO TAMAGO
MARIO & YOSHI
YOSSY NO COOKIE
YOSHI'S COOKIE
DR.MARIO
TETRIS
YAKUMAN
METROID2
KAERUNOTAMENI
GOLF
ALLEY WAY
BASEBALL
TENNIS
F1RACE
KID ICARUS
BALL
N KID
SOLARSTRIKER
GBWARS "
Maybe I can change the SGB bios header with Hex Workshop to force the colors.
ZELDA
SUPER MARIOLAND
MARIOLAND2
SUPERMARIOLAND3
KIRBY DREAM LAND
HOSHINOKA-BI
KIRBY'S PINBALL
YOSSY NO TAMAGO
MARIO & YOSHI
YOSSY NO COOKIE
YOSHI'S COOKIE
DR.MARIO
TETRIS
YAKUMAN
METROID2
KAERUNOTAMENI
GOLF
ALLEY WAY
BASEBALL
TENNIS
F1RACE
KID ICARUS
BALL
N KID
SOLARSTRIKER
GBWARS "
Maybe I can change the SGB bios header with Hex Workshop to force the colors.
the very post you quoted from had the command Nach used. read more carefully.nensondubois wrote:how did you find these?
Code: Select all
strings Super\ Gameboy\ \(J\)\ \(R2.0\) | more
Why yes, my shift key *IS* broken.
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