Megaman 9 coming to Wii Ware

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blackmyst
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Post by blackmyst »

Johan_H wrote:If it's supposed to look like old MM box art, the artists would have been stupid not to look at old MM box art for inspiration, and that would pretty much automatically result in it having elements from all of them.
If you've been following the conversation, he was naming things like "this is from that, that is from that" as if it's supposed to be a patchwork of directly copied parts. Which it just isn't.

And if that sounded upset to you, well whatevah. He started with the asshat comment. D:
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Johan_H
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Post by Johan_H »

blackmyst wrote:
Johan_H wrote:If it's supposed to look like old MM box art, the artists would have been stupid not to look at old MM box art for inspiration, and that would pretty much automatically result in it having elements from all of them.
If you've been following the conversation, he was naming things like "this is from that, that is from that" as if it's supposed to be a patchwork of directly copied parts. Which it just isn't.

And if that sounded upset to you, well whatevah. He started with the asshat comment. D:
I thought he meant more like they were using recognizable elements from the different boxes.



MISUNDERSTANDING
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Gil_Hamilton
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Post by Gil_Hamilton »

Johan_H wrote:
blackmyst wrote:
Johan_H wrote:If it's supposed to look like old MM box art, the artists would have been stupid not to look at old MM box art for inspiration, and that would pretty much automatically result in it having elements from all of them.
If you've been following the conversation, he was naming things like "this is from that, that is from that" as if it's supposed to be a patchwork of directly copied parts. Which it just isn't.

And if that sounded upset to you, well whatevah. He started with the asshat comment. D:
I thought he meant more like they were using recognizable elements from the different boxes.
As, indeed, I DID mean.



And Blackmyst, Megaman 2's box is NOT wierd in the same way as Megaman 1. They use totally different styles.
It's wierd in a unique and different way.

If actually thinking about it instead of just going "LOL MEGAMAN 1" makes me a silly geek that overanalyzes things... well, whatever. I'm sure the artists would be glad that ONE person noticed the references.
Joe Camacho
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Post by Joe Camacho »

I like Megaman Games.

If I hadn't had a car accident, I could have bought a game system and this game by now.

Dammit.
*Sometimes I edit my posts just to correct mistakes.
I.S.T.
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Post by I.S.T. »

I'd like a MM sequel in any of the series' that didn't use the goddammed teleporter. Each time they start a new sub-series, they don't use the teleporter, and instead incorporate the bosses into the levels. This works so much better, IMO.
adventure_of_link
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Post by adventure_of_link »

byuu wrote:When Nintendo actually starts producing Wiis, I might check it out.
http://www.reuters.com/article/technolo ... 2Q20081002
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
odditude
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Post by odditude »

just beat the game for the first time with 44% of the challenges complete.

and quick shot G is ridiculous... i think you need to get lucky and have him just charge you at the beginning to stand a chance of getting it. add to that that i'm absolutely miserable at hitting him with the proper weapon... (not elaborating further for anyone who hasn't played yet but doesn't want to see weaknesses)

all in all, excellent game.
Why yes, my shift key *IS* broken.
Gil_Hamilton
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Post by Gil_Hamilton »

Speaking of this is from that...

The rotating magnet platforms in Tornado Man's stage are riding on magnet beams from the first game.
And they're using the original style hard-hat enemy, that tilted to fire instead of standing up.
And the fire weapon is chargable.

So much nostalgia, so little time.
odditude
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Post by odditude »

concrete shot vaguely channels ice slasher (1).

magma bazooka draws from atomic fire (as previously mentioned) and chameleon sting (X1)

jewel satellite is like a charged rolling shield (X1) that can be thrown (like leaf shield (2), but only horizontally)

laser trident is like a laser shot buster (8).

tornado blow is an upgraded (and expensive!) gravity hold (5) with jump augmentation.

hornet chaser is like a cross between dive missile (4) and boomerang cutter (X1).

black hole bomb is straight-up nifty (and seemingly completely unique? does it draw from X3, X6, X7, or X8?)

and plug ball is like search snake (3) on crack with ceiling hanging.

rush coil is 3/4 style, rush jet is is 4/5 style, beat is 7 style.
Why yes, my shift key *IS* broken.
Gil_Hamilton
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Post by Gil_Hamilton »

odditude wrote: black hole bomb is straight-up nifty (and seemingly completely unique? does it draw from X3, X6, X7, or X8?)
Maybe X3's Gravity Beetle?

I've been making Gunbuster jokes ever since I acquired it.

rush coil is 3/4 style, rush jet is is 4/5 style, beat is 7 style.
I miss the MM3 Rush Jet.
It was so horribly abusable.


And some things never change. I HATE vanishing blocks.
odditude
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Post by odditude »

mm3 rush jet made the mm3 rush marine pointless. and god, yes, it was abusable, especially on the fake wily machine - just float up right next to the cockpit and blow him away :D

not to mention that it would stay under you if you jumped off of it, but only draw energy while you were actually riding it - it was the world's best safety net.
Why yes, my shift key *IS* broken.
grinvader
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Post by grinvader »

Gil_Hamilton wrote:vanisshu brokku wo taosenai !!
皆黙って俺について来い!!

Code: Select all

<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Gil_Hamilton
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Post by Gil_Hamilton »

grinvader wrote:
Gil_Hamilton wrote:vanisshu brokku wo taosenai !!
HAHAHAHAHAHA!!!!!!!!!!!
odditude
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Post by odditude »

rokku busuta!
Why yes, my shift key *IS* broken.
Gil_Hamilton
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Post by Gil_Hamilton »

dakara tsugi wa zettai katsu tame ni boku wa E-kan dake wa saigo made totte oku
adventure_of_link
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Post by adventure_of_link »

Gil_Hamilton wrote:dakara tsugi wa zettai katsu tame ni boku wa E-kan dake wa saigo made totte oku
what
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
odditude
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Post by odditude »

adventure_of_link wrote:
Gil_Hamilton wrote:dakara tsugi wa zettai katsu tame ni boku wa E-kan dake wa saigo made totte oku
what
po tay toes.
Why yes, my shift key *IS* broken.
Gil_Hamilton
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Post by Gil_Hamilton »

adventure_of_link wrote:
Gil_Hamilton wrote:dakara tsugi wa zettai katsu tame ni boku wa E-kan dake wa saigo made totte oku
what
Somethin' about the E-Tank being the key to victory!


http://www.youtube.com/watch?v=hUVdA9ABzpg
grinvader
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Post by grinvader »

Gil_Hamilton wrote:Somethin' about the E-Tank being the key to victory!
"That's why, next time in order to definitely win I must use the E-tank even closer to the last possible moment"
皆黙って俺について来い!!

Code: Select all

<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Gil_Hamilton
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Post by Gil_Hamilton »

grinvader wrote:
Gil_Hamilton wrote:Somethin' about the E-Tank being the key to victory!
"That's why, next time in order to definitely win I must use the E-tank even closer to the last possible moment"
Guts can turn E-tank spam into victory!
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