Might be interesting to emulator writers and all.
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Might be interesting to emulator writers and all.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
don't hold your collective breath:
Of course, we are only at the second release of Silverlight and there are important missing features for people developing games or emulators. No raster bitmap support, no dynamic sound generation means you need to find some tricks (use images and transparent images for tiles and sprites, encode sounds in mp3, etc.).
I am pretty sure Microsoft will extend the set of WPF features supported in Silverlight in the future (WriteableBitmap, 3D api...) and I am convinced Silverlight will become a great platform for demos, games and rich applications in general.
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- Seen it all
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Yay.(use images and transparent images for tiles and sprites, encode sounds in mp3, etc.)
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
bsnes launcher with recent files list
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- Buzzkill Gil
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You can actually download the Mac runtimes from the MS site...
http://silverlight.net/GetStarted/
http://silverlight.net/GetStarted/
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I'd be all for it, if I were willing to gut my brain out and start coding like a moron.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
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Not like we care about themDeathlike2 wrote:Start anticipating the douchebags that will demand for an SNES emulator for Flash.Nach wrote:I'd be all for it, if I were willing to gut my brain out and start coding like a moron.
though some will ask for ZSNES on flash
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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Been there done that.grinvader wrote: though some will ask for ZSNES on flash
For some reason I get personal messages like once or twice a month to port ZSNES to everything under the sun.
We disallow requesting in on the board, but these people think that means they'll get a better response if they ask privately.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
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- Buzzkill Gil
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Hey, can you port ZSNES to my Atari 5200? Please?Nach wrote:Been there done that.grinvader wrote: though some will ask for ZSNES on flash
For some reason I get personal messages like once or twice a month to port ZSNES to everything under the sun.
We disallow requesting in on the board, but these people think that means they'll get a better response if they ask privately.
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port it to the NES!!!!!111
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
admittedly there are not a lot of great reasons to do this sort of thing, but one of them is this.
http://www.quakelive.com/
which is basically free quake 3 online for anyone run from a browser officially from id, it'll be released in some months.
http://www.quakelive.com/
which is basically free quake 3 online for anyone run from a browser officially from id, it'll be released in some months.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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The premise isn't bad, but I think the reality will suck.Panzer88 wrote:admittedly there are not a lot of great reasons to do this sort of thing, but one of them is this.
http://www.quakelive.com/
which is basically free quake 3 online for anyone run from a browser officially from id, it'll be released in some months.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
why is that? just speed issues? one thing is for sure it'll get a lot more people into it, even though free FPSs have been around forever, people who don't game are too lazy at times to even go to the hassle of downloading something vs. just trying it.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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- ZSNES Developer
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Speed is not an issue, it's actually connecting it to a web browser... and making sure the resources are released properly and/or making sure the browser doesn't simply hang (Firefox primarily). You might as well be running Java...Panzer88 wrote:why is that? just speed issues? one thing is for sure it'll get a lot more people into it, even though free FPSs have been around forever, people who don't game are too lazy at times to even go to the hassle of downloading something vs. just trying it.
Quake 3 has been around for forever, so running it under Flash or whatever shouldn't be problematic in terms of performance (you can simply limit the graphics to a baseline level on all platforms anyways).
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...