New SNES and N64 flash carts
Moderator: General Mods
-
- Inmate
- Posts: 1751
- Joined: Mon Dec 06, 2004 7:47 am
- Location: WA
New SNES and N64 flash carts
http://gbatemp.net/index.php?showtopic=159250
they don't appear to bring anything new to the table, but they look like they'll be a little more mainstream than what the guys here already have.
they don't appear to bring anything new to the table, but they look like they'll be a little more mainstream than what the guys here already have.
[img]http://i26.photobucket.com/albums/c128/sweener2001/StewieSIGPIC.png[/img]
-
- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Code: Select all
* can run DSP games if plug in the DSP game cart, so can support over 99% games
Code: Select all
* can use on any SNES/SFC console, just need insert any one SNES/SFC cart for boot
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
the dsp games need different dsp carts. so assuming you have say mario kart, ballz, and super 3d baseball, that should cover the dsp games. all the other ones like starfox, star ocean, momotaro densetsu happy train, doom, f1 race of champions 2 and shit should be less than 1% of games.
[url=http://www.alexchiu.com/affiliates/clickthru.cgi?id=phonymike]ultimate immortality[/url]
[url=http://www.sloganizer.net/en/][img]http://www.sloganizer.net/en/image,zsnes,white,purple.png[/img][/url]
[url=http://www.sloganizer.net/en/][img]http://www.sloganizer.net/en/image,zsnes,white,purple.png[/img][/url]
-
- "Your thread will be crushed."
- Posts: 1236
- Joined: Wed Jul 28, 2004 1:49 am
- Location: Not in Winnipeg
- Contact:
I know, how fucking lame is it that you need to plug in a cart on the back in order to use the flash cart. SNES CICs are pretty cheap, and available at Tototek. What a half assed production.grinvader wrote:read: not supporting over 99% games. someone dedicated can count the real amount they're missing (all the other extra chips).Code: Select all
* can run DSP games if plug in the DSP game cart, so can support over 99% games
read: not even fucking assed to add a cic.Code: Select all
* can use on any SNES/SFC console, just need insert any one SNES/SFC cart for boot
<pagefault> i'd break up with my wife if she said FF8 was awesome
-
- "Your thread will be crushed."
- Posts: 1236
- Joined: Wed Jul 28, 2004 1:49 am
- Location: Not in Winnipeg
- Contact:
Well, the image on the Tototek site is not an official SNES CIC. I imagine they must be salvaging them from games, but I mean some games can be had for a buck (like sports games).byuu wrote:Isn't Tototek just destroying crappy used games to get their CICs? Last I checked, we haven't yet cloned the CIC like we have for the NES ...
I mean I'm sure nobody really cares about crappy SNES games, but it'd still be nice if we didn't have to destroy games to make these things.
If they must use another cart to bypass, at the very least they could use something less awkward than having to plug it into the back. I have a Pro Action Replay that requires this, and it sucks. Stability rules.
<pagefault> i'd break up with my wife if she said FF8 was awesome
-
- ZSNES Developer
- Posts: 3904
- Joined: Tue Jul 27, 2004 10:54 pm
- Location: Solar powered park bench
- Contact:
SA-1 alone is 1% of the games.
The amount this can't play is more like 2.5-3%.
Edit:
Above figures are by amount of unique commercial ROM images available. If we were to go by unique games, since most special chip games ESPECIALLY the SA-1 only came out in one version, the number is more like 5%.
The amount this can't play is more like 2.5-3%.
Edit:
Above figures are by amount of unique commercial ROM images available. If we were to go by unique games, since most special chip games ESPECIALLY the SA-1 only came out in one version, the number is more like 5%.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
_____________
Insane Coding
You know how my reading skills are. That said, by one version you're referring to the revision codes (v1.0, v1.1, etc) right? What happens then if you also filter out by considering all regions and revisions as one single title? Eg Final Fantasy 6 = one game, not one for each country and/or revision?
Also, would you be able to tell us the total #s of all three categories? Eg:
# of unique commercially released ROM images that we know about.
# of unique commercially released games, including regional variants.
# of unique commercially released games, excluding regional variants.
Also, would you be able to tell us the total #s of all three categories? Eg:
# of unique commercially released ROM images that we know about.
# of unique commercially released games, including regional variants.
# of unique commercially released games, excluding regional variants.
-
- ZSNES Developer
- Posts: 3904
- Joined: Tue Jul 27, 2004 10:54 pm
- Location: Solar powered park bench
- Contact:
I said unique game.byuu wrote:You know how my reading skills are. That said, by one version you're referring to the revision codes (v1.0, v1.1, etc) right? What happens then if you also filter out by considering all regions and revisions as one single title? Eg Final Fantasy 6 = one game, not one for each country and/or revision?
I could if I cared to write the SQL statementsbyuu wrote: Also, would you be able to tell us the total #s of all three categories? Eg:
# of unique commercially released ROM images that we know about.
# of unique commercially released games, including regional variants.
# of unique commercially released games, excluding regional variants.

May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
_____________
Insane Coding
The problem with the SNES though is that game cartridges tend to sit loosely in the unit rather then snugly like with the N64, So something like a gentle breeze can move the SNES game cartridge and screw the game up.
Core i7 920 @ 2.66GHZ | ASUS P6T Motherboard | 8GB DDR3 1600 RAM | Gigabyte Geforce 760 4GB | Windows 10 Pro x64