X-Box 360 Wired Controler
Moderator: ZSNES Mods
X-Box 360 Wired Controler
I have my controller set up and I can program the buttons without issue however when I go into the game it does not work for me. Any ideas?
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- Inmate
- Posts: 1751
- Joined: Mon Dec 06, 2004 7:47 am
- Location: WA
Re: X-Box 360 Wired Controler
amazing that one of the easiest to use controllers still gives people issues.
my guesses are that player 1 wasn't programmed, or that the controller isn't plugged in when ZSNES is started.
my guesses are that player 1 wasn't programmed, or that the controller isn't plugged in when ZSNES is started.
[img]http://i26.photobucket.com/albums/c128/sweener2001/StewieSIGPIC.png[/img]
Re: X-Box 360 Wired Controler
Not to waste space, but I just want to say that this absolutely worked for me, I had ZSNES and plugged in my 360 wired and it wasn't letting me set keys, so I restarted ZSNES and it worked.sweener2001 wrote:amazing that one of the easiest to use controllers still gives people issues.
my guesses are that player 1 wasn't programmed, or that the controller isn't plugged in when ZSNES is started.
Thanks. :3
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- Buzzkill Gil
- Posts: 4295
- Joined: Wed Jan 12, 2005 7:14 pm
Re: X-Box 360 Wired Controler
No easier to use than any USB PC gamepad, except in cases where the app explicitly supports the 360 pad. In exchange, you get broken trigger support in anything that DOESN'T explicitly support it.sweener2001 wrote:amazing that one of the easiest to use controllers still gives people issues.
my guesses are that player 1 wasn't programmed, or that the controller isn't plugged in when ZSNES is started.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
Re: X-Box 360 Wired Controler
Only the lower analog triggers. The upper digital triggers work just fine. Of course, some people may be confused by this.