I apologize if this has been redundantly asked over and over again; however I was unable to find any previous topic similar to this.
I record games a variety of different ways in order to make HD Walkthroughs for my website, and unfortunately I was unable to use my Hauppauge HD PVR to record my Super Nintendo, which only leaves using an emulator and Fraps. My Fraps is cranked up to the maximum settings, because my computer can handle it for all modern games.
However, I'm unsure of what to put the settings as for ZSNES. My computer's monitor is 1920x1080, for reference.
Essentially, I'm looking for the best settings possible to make the video look it's absolute best. I'm basically looking for the biggest size possible, without screwing up the image. I understand that I can turn off aspect ratio; but doesn't that essentially make it look really ugly?
Since some games are two-player on the Super Nintendo, I am going to be hooking my graphics card up to my 32" television, and we are going to play using that as the monitor for some of the games, while we narrate. Would that affect the recording in any way?
Any settings recommendations are greatly appreciated.
Thank you! =]
Best Settings for Fraps?
Moderator: ZSNES Mods
Re: Best Settings for Fraps?
That should be fine, but for recordings, I suggest another emulator. :p The sound problems in zsnes drive me nuts whenever I watch a video where they used it.
Also you might want to run your emulator at a lower 4:3 resolution just in case, since SNES games don't need 1080p. 1195x896 would probably be good for youtube, since you'll get the bitrate benefit of breaking 720p, and still be playing at (roughly) 4:3 and not get the much more noticeable vertical pixel distortions. You could also choose a lower 4:3 resolution whose vertical is a multiple of 224 and scale it up later.
Another note about youtube is it won't preserve frame rate over 30 FPS for most uploaders. So when you capture, set your capture rate to 30., or if you want to avoid flickering stuff disappearing, capture at 60 and blend frames together down to 30 FPS in post-processing, if your computer can maintain a 60 FPS capture rate. You'll get a bit of motion blur, but it's a decent compromise given youtube's limitations.
Hope that helps. Someone else might be able to give you some more information on FRAPS specifically, but this is just general video capture and youtube technique.
Also you might want to run your emulator at a lower 4:3 resolution just in case, since SNES games don't need 1080p. 1195x896 would probably be good for youtube, since you'll get the bitrate benefit of breaking 720p, and still be playing at (roughly) 4:3 and not get the much more noticeable vertical pixel distortions. You could also choose a lower 4:3 resolution whose vertical is a multiple of 224 and scale it up later.
Another note about youtube is it won't preserve frame rate over 30 FPS for most uploaders. So when you capture, set your capture rate to 30., or if you want to avoid flickering stuff disappearing, capture at 60 and blend frames together down to 30 FPS in post-processing, if your computer can maintain a 60 FPS capture rate. You'll get a bit of motion blur, but it's a decent compromise given youtube's limitations.
Hope that helps. Someone else might be able to give you some more information on FRAPS specifically, but this is just general video capture and youtube technique.
Maybe these people were born without that part of their brain that lets you try different things to see if they work better. --Retsupurae
Re: Best Settings for Fraps?
Whelp, initially I had used Snes9x, but every time I triggered Fraps or hit "esc" to go to the menu to adjust something, the video no longer displayed; only the audio worked. It got too frustrating, so I decided to switch over to ZSNES.paulguy wrote:That should be fine, but for recordings, I suggest another emulator. :p The sound problems in zsnes drive me nuts whenever I watch a video where they used it.
Also you might want to run your emulator at a lower 4:3 resolution just in case, since SNES games don't need 1080p. 1195x896 would probably be good for youtube, since you'll get the bitrate benefit of breaking 720p, and still be playing at (roughly) 4:3 and not get the much more noticeable vertical pixel distortions. You could also choose a lower 4:3 resolution whose vertical is a multiple of 224 and scale it up later.
Another note about youtube is it won't preserve frame rate over 30 FPS for most uploaders. So when you capture, set your capture rate to 30., or if you want to avoid flickering stuff disappearing, capture at 60 and blend frames together down to 30 FPS in post-processing, if your computer can maintain a 60 FPS capture rate. You'll get a bit of motion blur, but it's a decent compromise given youtube's limitations.
Hope that helps. Someone else might be able to give you some more information on FRAPS specifically, but this is just general video capture and youtube technique.
I will try adjusting the ZSNES resolution to 1195x896 and see how that works. Are there any special settings that I should or shouldn't have on? IE: Triple buffering, etc.
Thanks!