NSRT Output:
This has occured in the 2/24 WIP and 2/28 WIP.. this apparently does not occur in the official 1.42 version...---------------------Internal ROM Info----------------------
File: Chrono Trigger (US).smc
Name: CHRONO TRIGGER Company: Square
Header: SWC Bank: HiROM
Interleaved: No SRAM: 64 Kb
Type: Normal + Batt ROM: 32 Mb
Country: USA Video: NTSC
ROM Speed: 120ns (FastROM) Revision: 1.0
Checksum: Good 0x788C CRC32: 2D206BF7
--------------------------Database--------------------------
Name: Chrono Trigger
Country: USA Revision: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: RPG Genre 2: Turn Based
http://users.wpi.edu/~syip05/Images/ctload.png - The load screen has this issue.... (notice the transparancy is not there because it is not highlighted)
http://users.wpi.edu/~syip05/Images/ctsave.png - The save screen also has this issue...
--------- Bug listed below is a different bug altogether (but it is related to transparancies)
http://users.wpi.edu/~syip05/Images/ct.zs1 - This will show what happens when you run away.. the transparancy effect is lost...
http://users.wpi.edu/~syip05/Images/ctrun.png - When you run, the transparancy is not applied to the menu...
This bug has occured in 1.42 Official (and probably previous) and post-1.42 WIPs (including 2/28 WIP)