Earthbound Trouble

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SquareHead
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Earthbound Trouble

Post by SquareHead »

I may have found something. Was doing a search to see if anyone else has mentioned this problem, didnt find anything. I was playing Earthbound, and ran into this.

Im using April 11 WIP.

Snapshot 1 Format BMP: 167kb

Snapshot 2 Format BMP: 167kb

Snapshot 3 (Old GFX engine) Format BMP: 167kb

Rom Info

File: Earthbound (U) [!].smc Header: No
EARTH BOUND TYPE:NORMAL
INTERLEAVED:No BANK:Hi CHKSUM:OK
VIDEO:NTSC CRC32:DC9BB451
Nach
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Post by Nach »

Confirmed.

Guess pagefault needs to reexamine his recent windowing fixes so we can have it working in all the other games and EarthBound.
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xamenus
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Post by xamenus »

I posted a similar bug about Aladdin (U) in the official bug thread, but deleted it because pagefault's new graphics code was (and I think still is) unstable.

In Aladdin, sprites were visible in areas where they weren't supposed to be, just like in this Earthbound bug.
SquareHead
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Post by SquareHead »

No big deal, just happened across it. I usually switch between the two to whatever looks better anyways. One of these days, I will try to compile CVS in windows and try the newest versions as they come.
Esturk
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Post by Esturk »

Interesting. I played through Earthbound again back in January using one of the current WIP's at the time. Didn't have this prob, guess I was lucky.:D
SquareHead
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Post by SquareHead »

Esturk wrote:Interesting. I played through Earthbound again back in January using one of the current WIP's at the time. Didn't have this prob, guess I was lucky.:D
Yeah its probably because I'm using April 11 WIP. Thats why I figure my bug report wasnt that major, because I was building the latest CVS.
SquareHead
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Post by SquareHead »

Nothing major, but still appears in current wip 5/19.
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