Well Sorry I didn't know, nightcrawler! I maybe just thougth that a soon 2 year-old release would be old...
And i really didn't need an other verion, I was merely asking if there existed a newer one...
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And I sent you a patch for it which you never integrated.byuu wrote:Wow, so it's been two years since I last touched xkas... interesting how fast time passes by...
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
Sorry for bumping this topic a bit..
here's a wikibook that I started:
http://en.wikibooks.org/wiki/Super_NES_Programming
I haven't touched it in over a month. (there's a reason!) If anyone wants to contribute, know that you're welcome to, and you definately don't need anyone's permission.
here's a wikibook that I started:
http://en.wikibooks.org/wiki/Super_NES_Programming
I haven't touched it in over a month. (there's a reason!) If anyone wants to contribute, know that you're welcome to, and you definately don't need anyone's permission.
Well, I've added an entry for bsnesSnarius wrote:Sorry for bumping this topic a bit..
here's a wikibook that I started:
http://en.wikibooks.org/wiki/Super_NES_Programming
I haven't touched it in over a month. (there's a reason!) If anyone wants to contribute, know that you're welcome to, and you definately don't need anyone's permission.

Could use some re-touching I guess and if some information is incorrect feel free to correct it.* [http://byuu.cinnamonpirate.com/?page=bsnes/ bsnes]] is a recent open-source emulator for windows still actively in development. It's primary focus is accuracy and as such is one of the most,if not the most, accurate Snes emulator currently around. The system requirements for achiving full speed are however quite high (somewhere in the area of 2Ghz).
I've also edited the Zsnes entry. Basically replaced 'accurate' with compatible, and changed 'special Snes hardware' with 'special-chip'.