some game issues with ZSNES(FF2/Mk3)

General area for talk about ZSNES. The best place to ask for related questions as well as troubleshooting.

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snkcube
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Post by snkcube »

jdratlif wrote:
Noxious Ninja wrote:Yes, quite true. However, you seem to not have read that the only difference between the two is improved IPS patching.
Yes, you are right.

But my response was related to the fact that snkcube didn't read what I posted about the triple buffering. I also noted that I didn't know whether triple buffering was available in 0803. The point was that snkcube missed that I was not suggesting that the newest version will solve his problem, but that the feature triple buffering, which may or may not have been in 0803 (apparently it was) may solve his problem.
I already know that. Triple Buffering has been in ZSNES for ages. And there wasn't that much of a change from 0803 to 0907 like what Noxious Ninja said.
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bungiefan
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Post by bungiefan »

Xenos80 wrote:I made a file called zsnes.bat and put it a folder named Zsnes. If i wanted to run say for example FF2.smc ROM w/ the switch -6, do I rename the zsnes.bat file to "zsnes -6 FF2.bat??

I tried running from command prompt to directory of where my Zsnes folder is located. I typed " D:\Data\Zsnes\zsnes.bat and it doesnt work. Sorry for all the questions, but I have never worked much inside of DOS.
You don't put the code in the name of the BAT file. A BAT file is just a plain text file, but the BAT extension tells Windows to read it as a series of command prompts in DOS. You actually have to make a text file in NotePad containing those commands, and then just save it as a BAT file instead of a TXT file so Windows knows what to do with it when you double-click it.
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