Implementation of Even More Render Methods (I Mean Filters)
Moderator: ZSNES Mods
What is this "toaster plugin" you speak of?
Sounds "kewl"..
zsnes (btw i'm too stupid to learn the name of the emulator)
zsnes (btw i'm too stupid to learn the name of the emulator)
zsnes (btw i'm too stupid to learn the name of the emulator)
zsnes (btw i'm too stupid to learn the name of the emulator)
oh wait.. it's zSnes!!!
Sounds "kewl"..
zsnes (btw i'm too stupid to learn the name of the emulator)
zsnes (btw i'm too stupid to learn the name of the emulator)
zsnes (btw i'm too stupid to learn the name of the emulator)
zsnes (btw i'm too stupid to learn the name of the emulator)
oh wait.. it's zSnes!!!

I feel much better now!
That’s my filter of choice in MAME 32. It would be nice if they added it to ZSNES.Reznor007 wrote:I'm all for this effect. If you could just use MAME's D3D filter pattern that would be better.
Thank you very much! Fantastic!Dmog wrote:Make that 97%

I like the first filter a lot. It makes a better job at simulating a tv display compared to scanlines (though scanlines are still pretty good)[/quote]
Precisely! That’s very much the idea of RGB filters.
Those “fancy pseudo high-res” filters are ingenious inventions, but as far as 32-bit graphics goes, in certain games, I prefer to stick to regular scanlines. (I love the job HQx does with the 8-bit NES graphics, though.) Like I mentioned in my earlier post, depending on the graphic style of the game, the resulting quality of the image may vary. For instance, I enjoy looking at Yoshi’s Island with HQ2x enabled, while I wouldn’t use it with, say, Mortal Kombat, or Donkey Kong Country. It seems to me, that when shades/highlights are very smooth in the original graphics, those scale filters tend to yield in some unattractive pixilation. I believe they work best with graphics of sudden colour contrasts. This is just a matter of my personal esthetic tastes, though.Dmog wrote:Note that you shouldn't be surprised to get a lot negative reactions. Nowadays many people can't play on emulators without some sort of fancy pseudo high-res filters. So anything that actually try to recreate the original display is labeled "retarded".

The white is transparent, yes (0 opacity) but the transparency of the RGB colours dots isn’t fixed. Instead, they are blended with the game pixels in the “multiple” mode. I can’t explain the formula as I’m not sure. (Not that you’d need to know).BanonX wrote: I never thought about patterns like that.. the white is transparent and the colors are at what -- 50%?

BanonX wrote:These would be some cool-ass fill patterns for some of my web based graphics!!
You bet you!


Thank you so much for sharing my point of view on things!Reznor007 wrote:To be honest, this type of filter looks far more accurate than standard scanlines, and much better than Scale2x and related filters. Standard scanlines just draws black lines over every other line, which is not how TV's do it. This simulates the pixels of the TV and looks reasonably close to a real TV(I work as an arcade tech and repair monitors all the time so I have a pretty good idea).
Also, aside from standard scanlines and bilinear, this is the only type of filter MAME supports. Scale2x and such alter the way the game looks, which is against MAME's goals, while this filter makes it look more authentic.

I bet you didn't read my first post.FistOfFury wrote:Man, who cares about stupid filters? Why doesn't everyone work together to help fix the timing stuff so more games will work correctly? We could have had the next version of zsnes out already, but instead it's been like more then two years since the last official release because people are wasting time doing unneeded shit, like image filters and toaster plugins...

So you see, nobody is pushing, or crying for anything, or demanding prioritization. You can always start a new thread about those important issues that you listed. No one’s holding you back. As a matter of fact, I personally am ready to support you anyway I can. Just don’t make me want to apologize for starting this thread, okay?In my very first post, I said wrote:I know that developers have more important things to do, so when they get those out of the way, I’d like them to consider adding the following image filters to ZSNES sometime for my complete happiness:

My 4th post might just answer that question too.Magus` wrote:I still don't get why anyone would want to add shit on top of the image? What's wrong with a clear, non-scan lined image? It looks fucking ugly as hell with all those extra things on top of it.

...ripping games spriteless...
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Re: I feel much better now!
sprite wrote: I bet you didn't read my first post.
sprite wrote: So you see, nobody is pushing, or crying for anything, or demanding prioritization.

Yea, actually, I read your post and everyone elses. And I didn't say that anyone was pushing or demanding, so why are you telling us this? You didn't say in your original post that no one was allowed to comment on your idea, or say if they liked it or not, so that's what I did. Forums are wonderful, aren't they? And I'll say it again, more image filters aren't necessary. I don't like the idea.
just one thing
Yeah, nice, But now try the same using my aforementioned “multiple” blend mode.


Notice that ‘my’ Mario’s facial hair and the black contour lines don’t have those green dots, and I also don’t get the slight loss of contrast, which you get with simple fixed transparency. That's the whole key


Notice that ‘my’ Mario’s facial hair and the black contour lines don’t have those green dots, and I also don’t get the slight loss of contrast, which you get with simple fixed transparency. That's the whole key

Last edited by sprite on Thu Sep 02, 2004 9:03 am, edited 1 time in total.
...ripping games spriteless...
That's your preference. It's cool. If you say that the RGB effect is inferior to something like HQX filters because you officially declared it then that's less cool imo.Magus` wrote:I'd rather something sharpen it (like the HQXX filters) rather than added lines to or blur it.
Crisp > Blurry
Do you have a beef against having the choice? If you prefer HQ filters then use HQ filters. Those who would prefer scanlines or RGB effect filters would use that.
Yeah ok.Nice attitude.Clements wrote:I'd glad to see I'm not the only one on the board with this opinion Magus`. Why degrade a snes image to make a pretend TV on a monitor when you can just use TV-out or similar to 'get the original' on a real TV. Why bother? For people who can't afford decent TV-out?
You might as well say: "Why complain about a bug in the emulator? Why bother? If you want the "real" thing: Just go buy the system and the games ya cheap bastard"
The arguement is whether or not you want it close to the original in appearance, yet you're ignoring the fact that the original wasn't all that great.
Restricted to (at best) S-Video, and having to deal with scanlines muddying the image, I find that without the added filters and such, it looks much nicer.
Restricted to (at best) S-Video, and having to deal with scanlines muddying the image, I find that without the added filters and such, it looks much nicer.
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Well, you also have the choice to add them yourself.Dmog wrote:That's your preference. It's cool. If you say that the RGB effect is inferior to something like HQX filters because you officially declared it then that's less cool imo.
Do you have a beef against having the choice? If you prefer HQ filters then use HQ filters. Those who would prefer scanlines or RGB effect filters would use that.

I'll tell you something: when 1 in a 100 complains about something, it is his problem, and as his problem, he must solve it himself.Dmog wrote:Yeah ok.Nice attitude.
You might as well say: "Why complain about a bug in the emulator? Why bother? If you want the "real" thing: Just go buy the system and the games ya cheap bastard"
When 50+ in a 100 complain about the same thing, then it becomes a community problem, and it must be solved by everyone, or it must be solve by someone for the sake of the community.
The first case applied to your filters, the second case applied to emulation bugs.
*Sometimes I edit my posts just to correct mistakes.
Actually you can get RGB out of SNES. And since SNES games are designed to be viewed on crappy displays, this effect goes along with it. The Scale/HQ filters make it look too clean and artificial, which completely ignores the not so great original.Magus` wrote:The arguement is whether or not you want it close to the original in appearance, yet you're ignoring the fact that the original wasn't all that great.
Restricted to (at best) S-Video, and having to deal with scanlines muddying the image, I find that without the added filters and such, it looks much nicer.
"Butt H-Q filters makes the e-mage look bed-ther! Is none sense too want same e-mage has original wen you kan have better! Y use shit when u kan have better? I prefer game-cube because it as beder image which is why I play z.nes"Reznor007 wrote:Actually you can get RGB out of SNES. And since SNES games are designed to be viewed on crappy displays, this effect goes along with it. The Scale/HQ filters make it look too clean and artificial, which completely ignores the not so great original.Magus` wrote:The arguement is whether or not you want it close to the original in appearance, yet you're ignoring the fact that the original wasn't all that great.
Restricted to (at best) S-Video, and having to deal with scanlines muddying the image, I find that without the added filters and such, it looks much nicer.
Please spell in COHERENT english next time, thank you.Dmog wrote: "Butt H-Q filters makes the e-mage look bed-ther! Is none sense too want same e-mage has original wen you kan have better! Y use shit when u kan have better? I prefer game-cube because it as beder image which is why I play z.nes"
Some people are like slinky's not really good for anything but you can't help smile when one falls down the stairs.
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Actually, he just needs to spell much better. Spelled correctly, that nearly forms complete, coherent sentences. Oh yes, and how can you have coherent spelling? Grammar != Spellingrage46 wrote:Please spell in COHERENT english next time, thank you.Dmog wrote: "Butt H-Q filters makes the e-mage look bed-ther! Is none sense too want same e-mage has original wen you kan have better! Y use shit when u kan have better? I prefer game-cube because it as beder image which is why I play z.nes"
I think he was being sarcastic.
Everything I say is a lie.
Yeah,I just hope you don't receive such responses if you ever ask for something.(and frankly,I'd have more respect were you one of the coder)Joe Camacho wrote:Well, you also have the choice to add them yourself. :wink:Dmog wrote:That's your preference. It's cool. If you say that the RGB effect is inferior to something like HQX filters because you officially declared it then that's less cool imo.
Do you have a beef against having the choice? If you prefer HQ filters then use HQ filters. Those who would prefer scanlines or RGB effect filters would use that.
That should be an auto-generated response one receives when someone ask for a feature: "Code it yourself" Cut the bullshit.
Frankly I don't understand the mentality that says: For a feature to be included, at least 50% of people must have the intention of using it...Why hate a feature that you're not going to use?
Dmog wrote:Yeah ok.Nice attitude.
You might as well say: "Why complain about a bug in the emulator? Why bother? If you want the "real" thing: Just go buy the system and the games ya cheap bastard"
Welcome to "quality emulation"...I'll tell you something: when 1 in a 100 complains about something, it is his problem, and as his problem, he must solve it himself.
When 50+ in a 100 complain about the same thing, then it becomes a community problem, and it must be solved by everyone, or it must be solve by someone for the sake of the community.
The first case applied to your filters, the second case applied to emulation bugs.
Using your logic,if a bug is found in a game,but...most people don't give a shit about the bug,because most emulation fanboys are happy as long as the game boots and that no severe graphic glitches is present then the bug should not be fixed. Because "the community" don't care about the bug.
(Also, I'm sure there would be more than 1% of people using Zsnes that would use the rgb filters)
Last edited by Dmog on Fri Sep 03, 2004 3:12 am, edited 2 times in total.
That wasn't meant to be funny actually. This is what "the community" sounds like right now..Not amusing at all imo.Spoony wrote:Dmog, you aren't funny. I think this kind of filter is retarded, but whatever, I'm not stoping anybody from using it. What I am stopping you from doing is continuing to be a moron.
Your 'moron' comment is just a case of Pot-Kettle-Black.
And I'm not sure what you're smoking that is making you think that you can prevent me from saying whatever I feel like saying (that you personally find it moronic is utterly irrelevant) You're not a moderator afaik.
Please check your SARCASM radar next time, thank yourage46 wrote:Please spell in COHERENT english next time, thank you.Dmog wrote: "Butt H-Q filters makes the e-mage look bed-ther! Is none sense too want same e-mage has original wen you kan have better! Y use shit when u kan have better? I prefer game-cube because it as beder image which is why I play z.nes"
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Please check your EDIT button next time, thank you.Dmog wrote:Please check your SARCASM radar next time, thank yourage46 wrote:Please spell in COHERENT english next time, thank you.Dmog wrote: "Butt H-Q filters makes the e-mage look bed-ther! Is none sense too want same e-mage has original wen you kan have better! Y use shit when u kan have better? I prefer game-cube because it as beder image which is why I play z.nes"
Spoony wrote:Dmog, you aren't funny. I think this kind of filter is retarded, but whatever, I'm not stoping anybody from using it. What I am stopping you from doing is continuing to be a moron.
funkyass wrote:yeah. these filters are crap. lets add random noise in a vain attempt at simulating the image displayed on a inferior device. ya! if you can't code this yourself sprite, then I doubt you'll see this in snes9x or zsnes anytime soon.
So, BanonX, Dmog, Reznor007, what are we having for dinner again?

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