WIP 0929: Tetris & Dr. Mario BUG

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panzi
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Joined: Sun May 29, 2005 1:41 pm

WIP 0929: Tetris & Dr. Mario BUG

Post by panzi »

Hi.

With the new WIP version Tetris & Dr. Mario looks like this:
Image
Image

With the last WIP it worked fine. (Checksum is OK.)
Clements
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Post by Clements »

Bug confirmed with SVN r3940. Only occurs with the New Graphics Engine, works with old.

Rom info:

Code: Select all

NSRT v3.3 - Nach's SNES ROM Tools

---------------------Internal ROM Info----------------------
       File: Tetris & Dr. Mario (U) [!].sfc
       Name: TETRIS&Dr.MARIO        Company: Nintendo
     Header: None                      Bank: LoROM
Interleaved: No                        SRAM: 0 Kb
       Type: Normal                     ROM: 8 Mb
    Country: USA                      Video: NTSC
  ROM Speed: 120ns (FastROM)       Revision: 1.0
   Checksum: Good 0x0560              CRC32: 6C852EF3
        MD5: 73CF4163C3C2B3F8A38775A5D132C448
--------------------------Database--------------------------
   Name: Tetris & Dr. Mario
Country: USA                    Revision: 1.0
 Port 1: Gamepad                  Port 2: Gamepad
Genre 1: Puzzle                  Genre 2: Arranging
Deathlike2
ZSNES Developer
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Post by Deathlike2 »

Try r3941. It should behave more like some older WIPs.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
panzi
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Posts: 5
Joined: Sun May 29, 2005 1:41 pm

Post by panzi »

My subversion client ist to old! o_O
svn, Version 1.2.0 (r14790)

But there is no new subversion client in the ubuntu 5.10 repo and I don't want to reinstall my PC only for subversion (what a crap).

I'm trying to do a:
wget --no-check-certificate -r -np https://svn.bountysource.com/zsnes/trunk/src/
panzi
New Member
Posts: 5
Joined: Sun May 29, 2005 1:41 pm

Post by panzi »

Ok, the new svn version workes correct.

Well, but there still are the chrono trigger ploblems:
When watching the intro you will sometime mention flickering and the timing is wrong. The music ends way bevore the intro. This didn't happen in old versions of ZSNES but it allways did happen in Snes9x (as far as I can remember). Well, but the black omen is rendered right. :)
Deathlike2
ZSNES Developer
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Post by Deathlike2 »

Already known. It has been mentioned numerous times. It is all timing related.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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