Search found 6 matches
- Sun Sep 25, 2005 8:28 am
- Forum: ZSNES Talk
- Topic: Key Combo help
- Replies: 1
- Views: 1160
Key Combo help
I'm having trouble getting the key combo function to work. I'm trying to use it for the Hadoken in Megaman X, but I can't get it to work right. The combo is down, down-forward, forward, Y. I've tried things like press down, press right, release down, release right, press and release Y, but it doesn'...
- Mon Sep 19, 2005 12:01 am
- Forum: Bug Reports/Feature Requests
- Topic: Megaman X sound bug
- Replies: 20
- Views: 8349
I got a different one, but its the same sound. Here's the info: Megaman X Type: Normal Interleaved: No Bank: Lo Chksum: OK Video: NTSC CR3C2: 1033EBA4 Also, the last one was an SFC and this one is an SMC, I don't know if that matters though. Also, when it goes to the screensaver and then back, the s...
- Sun Sep 18, 2005 4:40 am
- Forum: Bug Reports/Feature Requests
- Topic: Megaman X sound bug
- Replies: 20
- Views: 8349
- Sun Sep 18, 2005 12:19 am
- Forum: Bug Reports/Feature Requests
- Topic: Megaman X sound bug
- Replies: 20
- Views: 8349
I am using the latest version of ZSNES, and I don't know what the ROM info is. Also, when I was playing and the screen saver came on, when it went back the ZSNES screen was black and wouldn't show the video or the GUI, although the sound was fine. This was also on the latest version, and didn't happ...
- Sat Sep 17, 2005 9:18 pm
- Forum: Bug Reports/Feature Requests
- Topic: Megaman X sound bug
- Replies: 20
- Views: 8349
Megaman X sound bug
I don't know if this is really a 'bug' but in Megaman X in Launch Octopus's stage, the giant snake bots make the wrong sound when you shoot them. It should be more of a 'hiss'.
- Sat Sep 17, 2005 8:56 pm
- Forum: Bug Reports/Feature Requests
- Topic: ZSNES sound logging
- Replies: 3
- Views: 2071
ZSNES sound logging
Can ZSNES record sound? If not, I think that would be a good feature to add.