Search found 34 matches
- Tue Jun 27, 2006 10:21 pm
- Forum: Insane Chatter
- Topic: What are you listening to right now?
- Replies: 1859
- Views: 1317746
- Sat May 06, 2006 5:32 pm
- Forum: Bug Reports/Feature Requests
- Topic: Game Freeze Bug: Equinox (U)
- Replies: 1
- Views: 1705
Game Freeze Bug: Equinox (U)
This rom is verified by Cowerings rom auditing tool, GoodSNES. --------------------------------------------------------- File: Equinox.zip Header: No EQUINOX TYPE:NORMAL INTERLEAVED:No BANK:Lo CHKSUM:OK VIDEO:NTSC CRC32:96A4D1C0 ---------------------------------------------------------- ZSNES Versio...
- Thu Apr 20, 2006 6:09 pm
- Forum: Development
- Topic: SNES NTSC Composite Video Filter
- Replies: 280
- Views: 259120
- Fri Jul 15, 2005 12:13 am
- Forum: ZSNES Talk
- Topic: In development
- Replies: 81
- Views: 43805
Great work guys! I don't mind what you guys do to the GUI, just as long as you keep the GUI background effects such as snow, water, and the burning effect. If the new version didn't have the snow effect, then it wouldn't feel like ZSNES to me! I am sure that someone could create a skin that could be...
- Mon Mar 14, 2005 8:46 pm
- Forum: ZSNES Talk
- Topic: Pause Emulation?
- Replies: 29
- Views: 23608
- Mon Mar 14, 2005 8:39 pm
- Forum: ZSNES Talk
- Topic: Post v1.42 ZSNES WIPs
- Replies: 802
- Views: 465372
I should make a larger version of this icon, shouldn't I? :) Since you brought that up... I just compared the old ZSNES icon to the new one, and at the smallest resolution, the old icon was much more readable where it says ZSNES; the one used now is almost completely illegible. Do you think you mig...
- Mon Mar 07, 2005 7:07 pm
- Forum: ZSNES Talk
- Topic: Post v1.42 ZSNES WIPs
- Replies: 802
- Views: 465372
- Mon Mar 07, 2005 12:29 am
- Forum: ZSNES Talk
- Topic: Post v1.42 ZSNES WIPs
- Replies: 802
- Views: 465372
- Mon Dec 27, 2004 8:35 am
- Forum: ZSNES Talk
- Topic: We've been Slashdotted!
- Replies: 30
- Views: 14724
- Thu Nov 18, 2004 6:39 am
- Forum: ZSNES Talk
- Topic: ZSNES 64Bit stuff
- Replies: 51
- Views: 25291
OMG!!! Overbloated system alert! Sound the alarms! Quick, everyone post on how they have a 100MHz processor and anything more is overbloated! Sorry about the sarcasm... Anyway, the good news is that it shouldn't really matter if you are getting the 64-bit enhancements or not. For SNES emulation you...
- Thu Nov 18, 2004 6:17 am
- Forum: ZSNES Talk
- Topic: Zsnes + Flash = SuperFlashNES
- Replies: 30
- Views: 13573
- Wed Nov 17, 2004 4:22 am
- Forum: ZSNES Talk
- Topic: Zsnes + Flash = SuperFlashNES
- Replies: 30
- Views: 13573
The best thing about working off of a standard is that everyone would work towards building one large archive, instead of everyone scrambling and trying to make their own (i.e. screenshots, cart scans, etc.). I think a lot more could get done and there would be much more content. There could be a wa...
- Sun Nov 14, 2004 9:44 pm
- Forum: ZSNES Talk
- Topic: Zsnes + Flash = SuperFlashNES
- Replies: 30
- Views: 13573
I think it would be better if someone were to work towards building a multi-system frontend that works off of newly created standards. It could also be a front end for GoodTools (and, if it were to work, NSRT) and load specifics about each game from a standardized database and display them in a deta...
- Sun Nov 14, 2004 9:02 pm
- Forum: ZSNES Talk
- Topic: Zsnes + Flash = SuperFlashNES
- Replies: 30
- Views: 13573
Lol...sorry bout that part, ya I know that. Basicly what I want to do is make a more advanced emulator, using the zSnes engine. I said it before and I will say it again, the MAIN features are.... SNES Emulator (Duh) Plug'n'Play (Just drop the ROM files into the ROM folder) Easy Controller Configura...
- Tue Nov 02, 2004 9:52 pm
- Forum: Development
- Topic: What is needed to contribute to ZSNES?
- Replies: 30
- Views: 22444
- Tue Oct 26, 2004 9:24 pm
- Forum: Development
- Topic: A small article regarding ZSNES
- Replies: 104
- Views: 106447
I hope it's appreciated :( Oh, don't worry about that, I am VERY appreciative of your work and everyone else's work. Without you guys putting your free time into writing this emulator (and other emulators). I wouldn't have been able to have the chance to use (and continue using) such a great emulat...
- Tue Oct 05, 2004 8:25 pm
- Forum: Bug Reports/Feature Requests
- Topic: Feature Requests: internal gfx pack support
- Replies: 8
- Views: 5513
- Mon Sep 20, 2004 7:36 am
- Forum: Bug Reports/Feature Requests
- Topic: [ZsnesW0907]we can't see more than 39characters in Load Menu
- Replies: 18
- Views: 10288
- Mon Sep 20, 2004 7:19 am
- Forum: ZSNES Talk
- Topic: zsnes stretch full screen
- Replies: 59
- Views: 38017
Re: I've seen your screen shots
I disagree. It is not necessarily a bad thing. As a lot of stuff that is made for tv is made with overscan in mind.Reznor007 wrote:The "power" of overscan? It's a bad thing really.

- Sat Aug 28, 2004 10:13 pm
- Forum: ZSNES Talk
- Topic: No, I really meant Z_NES.
- Replies: 33
- Views: 19161
- Fri Aug 27, 2004 6:41 pm
- Forum: ZSNES Talk
- Topic: That New Windows XP Icon For ZSNES Is Sleak!
- Replies: 33
- Views: 19120
- Wed Aug 25, 2004 2:33 am
- Forum: ZSNES Talk
- Topic: ZSNES isn't reading zip files
- Replies: 11
- Views: 7686
Am... Agozer is right, I can only guess; make sure that you zip them in .zip files, also, zip them one at a time. ZSNES would probably just pick the first rom in the archive anyway. So that can't be the problem. From what I can tell, ZSNES' unique idea of extracting to a temp directory and running ...
- Wed Aug 25, 2004 1:10 am
- Forum: ZSNES Talk
- Topic: have u snes
- Replies: 22
- Views: 15465
- Sat Aug 21, 2004 8:10 am
- Forum: ZSNES Talk
- Topic: That New Windows XP Icon For ZSNES Is Sleak!
- Replies: 33
- Views: 19120
Heh heh, that would be funny if I were to redesign the GUI so it still looks like the old GUI but with an improved look and higher resolution. :) I think that would be fun! The resolution is fixed to be the same as the SNES resolution. Yeah, I understand that. It doesn't HAVE to stick to the native...
- Sat Aug 21, 2004 8:08 am
- Forum: ZSNES Talk
- Topic: No, I really meant Z_NES.
- Replies: 33
- Views: 19161