Search found 16 matches

by tedbradford
Tue Feb 26, 2008 3:00 am
Forum: Bug Reports/Feature Requests
Topic: Donkey Kong Country 2 Bug
Replies: 15
Views: 8780

funkyass wrote:64 or 32bit ubuntu?
32bit
by tedbradford
Mon Feb 25, 2008 10:58 pm
Forum: Bug Reports/Feature Requests
Topic: Donkey Kong Country 2 Bug
Replies: 15
Views: 8780

I've tried compiling it from the source code (from zsnes.com) and I've downloaded it from Ubuntu's Multiuniverse repository.
by tedbradford
Sun Feb 24, 2008 8:59 pm
Forum: Bug Reports/Feature Requests
Topic: Donkey Kong Country 2 Bug
Replies: 15
Views: 8780

Panzer88 wrote:well there is always bsnes but like me, you prolly won't get 60 FPS eh?
Yeah. :(
by tedbradford
Sun Feb 24, 2008 7:39 pm
Forum: Bug Reports/Feature Requests
Topic: Donkey Kong Country 2 Bug
Replies: 15
Views: 8780

I'm running Ubuntu, and there doesn't appear to be a Linux version of SNESGT. :?
by tedbradford
Sun Feb 24, 2008 4:34 pm
Forum: Bug Reports/Feature Requests
Topic: Donkey Kong Country 2 Bug
Replies: 15
Views: 8780

I tried using the original rip, but still got the same bugs :? ---------------------Internal ROM Info---------------------- File: Diddy's Kong Quest (V1.0) (U).smc Name: DIDDY'S KONG QUEST Company: Nintendo Header: SWC Bank: HiROM Interleaved: None SRAM: 16 Kb Type: Normal + Batt ROM: 32 Mb Country:...
by tedbradford
Sun Feb 24, 2008 4:21 pm
Forum: Bug Reports/Feature Requests
Topic: Donkey Kong Country 2 Bug
Replies: 15
Views: 8780

I'm using v1.51. I don't report anything from SVN versions. ;)
by tedbradford
Sun Feb 24, 2008 4:16 pm
Forum: Bug Reports/Feature Requests
Topic: Donkey Kong Country 2 Bug
Replies: 15
Views: 8780

Donkey Kong Country 2 Bug

Bug 01: Upon entering the Captain's cabin on the first level (Gangplank Galleon), the game returns to the main menu/map instead of going inside the cabin. Bug 02: Gangplank Galleon's minigames are buggy. Strange artifacts appear randomly while playing them. Also, sometimes the finish is cut off by ...
by tedbradford
Sun Feb 24, 2008 6:13 am
Forum: Gaming Discussion
Topic: Favorite Games you like to play with ZSNES?
Replies: 36
Views: 19182

Favorites? Probably Donkey Kong Country, Chrono Trigger, and Super Mario World. They're classics. Great stuff.
by tedbradford
Sun Feb 24, 2008 4:00 am
Forum: Bug Reports/Feature Requests
Topic: Chrono Trigger Freeze on Character Switch
Replies: 17
Views: 9893

neo_bahamut1985 wrote:Ah, that 1.52 SVN dealy is a beta-tester only thing...never mind. Too bad I don't know crap about compiling Zsnes...so, uh, scratch that one..
Heh, you wouldn't want to use it anyway. It doesn't work with half my ROMs. SVN versions are always dangerous to play with. :P
by tedbradford
Sat Feb 23, 2008 11:27 pm
Forum: Bug Reports/Feature Requests
Topic: Chrono Trigger Freeze on Character Switch
Replies: 17
Views: 9893

This bug seems to be fixed with the latest SVN (v1.52). Still puzzles me, though.
by tedbradford
Sat Feb 23, 2008 10:51 pm
Forum: Bug Reports/Feature Requests
Topic: Chrono Trigger Freeze on Character Switch
Replies: 17
Views: 9893

I'm curious, but how are you testing the character switch? From a savestate or from loading the in-game saves? If you're using a savestate between versions of the emu, you're not doing yourself any favors. It is much safer to test while loading from an in-game save. I'm testing this using the SRAM ...
by tedbradford
Sat Feb 23, 2008 8:50 pm
Forum: Bug Reports/Feature Requests
Topic: Chrono Trigger Freeze on Character Switch
Replies: 17
Views: 9893

Hmm, please post the autogen.sh result. I might have overlooked something and made it possible to try and build without a proper Qt setup. $ sh autogen.sh Generating build information using aclocal and autoconf... checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-...
by tedbradford
Sat Feb 23, 2008 3:46 pm
Forum: Bug Reports/Feature Requests
Topic: Chrono Trigger Freeze on Character Switch
Replies: 17
Views: 9893

Version 1.50 seems to work fine.

EDIT: It seems I spoke too soon... I'm still getting that bug apparently.

EDIT: Tried compiling from SVN, but got a strange error:

Code: Select all

moc -o gui/moc_gui.cpp gui/gui.h
make: moc: Command not found
make: *** [gui/moc_gui.cpp] Error 127
*sigh*
by tedbradford
Sat Feb 23, 2008 3:33 pm
Forum: Bug Reports/Feature Requests
Topic: Chrono Trigger Freeze on Character Switch
Replies: 17
Views: 9893

I compiled v1.51 from source, not SVN. What about SnesGT/Bsnes; the game has no crashes whatsoever. Unless someone can prove that Zsnes doesn't have this issue anymore. I just installed BSNES and tested out the ROM with it. Guess what? The bug is not there. My only problem now is that BSNES runs rid...
by tedbradford
Fri Feb 22, 2008 8:12 pm
Forum: Bug Reports/Feature Requests
Topic: Chrono Trigger Freeze on Character Switch
Replies: 17
Views: 9893

Chrono Trigger Freeze on Character Switch

Bug: Upon exiting the Character Switch screen, ZSNES freezes (black screen of death) about 90% of the time. I am running Ubuntu Gutsy, and I originally used the ZSNES .deb from the Multiuniverse repository (v1.51 Jun 8, 2007). I was getting the nasty bug, so I decided to compile ZSNES from the late...