Search found 3 matches

by ShadowLord
Thu Nov 11, 2004 7:39 am
Forum: Bug Reports/Feature Requests
Topic: Request: Continous Screenshot Record
Replies: 12
Views: 7208

Nu uh. Since all SNES games rendered 224 lines vertically, the games always rendered an odd or even field. Unlike regular 640x480 TV displays, it didn't alternate between an odd or even field to make a "complete frame". It was always 60 half-frames per second, which is why the scanlines we...
by ShadowLord
Fri Oct 29, 2004 6:39 am
Forum: ZSNES Talk
Topic: Hooking ZSNES up to my TV
Replies: 6
Views: 4376

Speaking of which... is there a video card out there that can output the REAL Snes resolution? I'm talking real 256x224 non-interlaced here, not the usual crappy 640x480 interlaced stretched crap that all usual videocards have? I'd love to get my hands on one if such a thing exists.
by ShadowLord
Sat Oct 16, 2004 3:47 am
Forum: ZSNES Talk
Topic: Rules out of date? :P
Replies: 32
Views: 18656

Rules out of date? :P

I was checking the rules and came across this:

"Warez is forbidden. Don't ask for 'r3gged sci tech display d0ctor serial numbahZ' or anything stupid like that."

Who the hell still uses sci tech display doctor? :P This rule needs to get up to date. :P