Search found 4 matches

by Socob
Mon Oct 19, 2009 6:26 pm
Forum: Bug Reports/Feature Requests
Topic: Super Mario RPG - Textbox flickering
Replies: 14
Views: 7676

Agozer wrote:Edit zsnes.cfg manually to set your save path. Older versions didn't have a GUI entry for paths.
Oh, I didn't know you could do that. Thanks!
by Socob
Mon Oct 19, 2009 3:28 pm
Forum: Bug Reports/Feature Requests
Topic: Super Mario RPG - Textbox flickering
Replies: 14
Views: 7676

snkcube wrote:http://www.mediafire.com/download.php?zxcmk0rv3ib

You can use a special ZSNES build made a while ago.
Hm, that works, too. I don't think I'll use it, though, because it doesn't let me specify where it puts the save file - my folder is messy enough already - but it's nice to have an alternative.
by Socob
Sun Oct 18, 2009 3:57 pm
Forum: Bug Reports/Feature Requests
Topic: Super Mario RPG - Textbox flickering
Replies: 14
Views: 7676

First of all, thanks for the replies.
I didn't even know about SnesGT, but so far it seems to be working perfectly. Why exactly is it the second-most "accurate" emulator? Accurate in terms of speed/video/audio? Or is it the way it's programmed? Should I even care?
by Socob
Sat Oct 17, 2009 10:06 pm
Forum: Bug Reports/Feature Requests
Topic: Super Mario RPG - Textbox flickering
Replies: 14
Views: 7676

Super Mario RPG - Textbox flickering

Hello everyone, As you can tell from the title, I'm having a minor problem with Super Mario RPG: Some textboxes, almost exclusively, but also very commonly in towns, cause the area around themselves and the edges of the screen to flicker, which also seems to lead to some slowdown. Now, I know you're...