
Search found 23 matches
- Mon Sep 01, 2008 12:01 am
- Forum: Emulators
- Topic: Regen for Linux and Windows
- Replies: 993
- Views: 579873
- Sun Aug 31, 2008 9:19 am
- Forum: Emulators
- Topic: Regen for Linux and Windows
- Replies: 993
- Views: 579873
Add me to the list of people having problems with fullscreen resolution not being applied on Beta 3. I mean the default 640x480 sorta works on my HDTV monitor, but it doesn't have that kick that 1920x1080 (my native res) has. Oh, and I can't test out aspect ratio correction because of the fullscreen...
- Thu Aug 21, 2008 6:26 am
- Forum: Emulators
- Topic: Regen for Linux and Windows
- Replies: 993
- Views: 579873
Hey guys, forgive me for choosing now to make my first post to this topic, but I do believe that 0.93, beta 2 broke Dynamite Headdy somehow for some reason. It just shows a red screen upon load. This was tried with the Japanese versions and the US/Europe versions. I wonder if a previous version bugg...
- Sun Apr 27, 2008 2:38 am
- Forum: Emulators
- Topic: SNESAmp 3.34 Released!
- Replies: 22
- Views: 19578
v3.34 is released with only 1 change/fix. This means that songs that showed [][] in there names and stuff now appear correct :) - Fixed bad strings getting written to the XID6 tag This also has the nifty side effect of those same tags, not getting re written every time you restart Winamp, or reload...
- Sat Mar 31, 2007 2:35 am
- Forum: Tech Talk
- Topic: HP dishonors warranty if you load Linux
- Replies: 15
- Views: 14064
Me, I just use my BIOS's Boot Menu feature to load Linux if I should ever install it on my other drive, bootmenu and all. Yep, you read right, I especially install the bootmenu on the OTHER drive's MBR, I'm not stupid enough to taint the factory HD! :P And ohh, look at that, my PC's an HP! OMG, the ...
- Sat Jan 27, 2007 12:26 pm
- Forum: Forum
- Topic: how much is what, and who made me a robot?
- Replies: 6
- Views: 7749
- Wed Mar 08, 2006 10:50 am
- Forum: ZSNES Talk
- Topic: Post v1.42 ZSNES WIPs
- Replies: 802
- Views: 465321
I'm having an issue enabling the NTSC filter in the new WIP (Kubuntu 5.10/Breezy). The checkbox is there, but nothing happens when I tick it. All other filters work as usual. I've tried in both O and non-O modes, full-screened and windowed. I'm using the flgrx driver (Radeon 9600), in case it matte...
- Wed Mar 01, 2006 9:34 am
- Forum: Development
- Topic: SNES NTSC Composite Video Filter
- Replies: 280
- Views: 259076
Okay, if NTSC really must be in there, it's gonna have to be a completely vertical dot pattern, like the Atari 2600 and Apple ][ used back in the day... I should know; I own a Genesis! Me too, I always hated how crappy the Sega Genesis pixels looked (same for Master System, and even TI 99/4A was th...
- Wed Mar 01, 2006 3:40 am
- Forum: Development
- Topic: SNES NTSC Composite Video Filter
- Replies: 280
- Views: 259076
...I informed SteveSnake (who writes Kega) and he's interested in it too... Kega Fusion has this quickblur mode that made the faux-transparency effects work just fine; who needs NTSC? :P Okay, if NTSC really must be in Kega, it's gonna have to be a completely vertical dot pattern, like the Atari 26...
- Wed Jan 25, 2006 12:47 am
- Forum: Emulators
- Topic: Nestopia 1.39
- Replies: 374
- Views: 284060
- Sat Jan 21, 2006 7:13 am
- Forum: Emulators
- Topic: Nestopia 1.39
- Replies: 374
- Views: 284060
I've never really been impressed with video filters, but the new NTSC filter in Nestopia 1.25 is quite interesting! Kinda makes me feel like I'm playing the real thing on my TV... Yep, tried NTSC mode, a few nitpicks: Actually NES graphics on NTSC would have passive zigzaggy dot patterns, as much a...
- Thu Jan 20, 2005 6:28 am
- Forum: ZSNES Talk
- Topic: Messed up graphics on a real snes...
- Replies: 12
- Views: 11683
- Sat Jan 15, 2005 4:11 am
- Forum: ZSNES Talk
- Topic: bad graphics quality on real snes
- Replies: 15
- Views: 9427
ZSNES' default setting is for 512x448. There are options to stretch it to 640x480 to get the correct aspect ratio. But by default, running at 640x480 will just give a black border around the image. Have you by any chance seen the top picture with the borders? That coincidentally came from an actual...
- Wed Sep 29, 2004 6:31 am
- Forum: Bug Reports/Feature Requests
- Topic: Audio Sync Option
- Replies: 27
- Views: 18956
- Mon Sep 20, 2004 9:28 am
- Forum: ZSNES Talk
- Topic: zsnes stretch full screen
- Replies: 59
- Views: 38016
- Fri Sep 17, 2004 3:28 am
- Forum: ZSNES Talk
- Topic: zsnes 1.36 Super Street Fighter II sound distortion
- Replies: 10
- Views: 6101
- Fri Sep 17, 2004 1:44 am
- Forum: ZSNES Talk
- Topic: zsnes stretch full screen
- Replies: 59
- Views: 38016
- Fri Sep 10, 2004 3:11 am
- Forum: Bug Reports/Feature Requests
- Topic: Star ocean sound bug
- Replies: 15
- Views: 9248
- Tue Aug 31, 2004 1:02 am
- Forum: ZSNES Talk
- Topic: Chrono Trigger sound problem
- Replies: 37
- Views: 24680
- Tue Aug 31, 2004 12:54 am
- Forum: ZSNES Talk
- Topic: zsnes stretch full screen
- Replies: 59
- Views: 38016
Re: I've seen your screen shots
The black bars are visible though. I've used TV out on my 9600 and I still see the bars. A PC monitor and TV are the same aspect ratio ;) Only cause the freakin' card still chooses to shrink the f*&#%^ video output, so that you can see EVERYTHING... I HATE PC-to-TV adapters that don't appreciat...
- Fri Aug 27, 2004 6:09 am
- Forum: ZSNES Talk
- Topic: zsnes stretch full screen
- Replies: 59
- Views: 38016
Actually, from my experience (long story ahead), there are 2 8-scanline-tall borders on the top and the bottom of the screen. I used to own a 1981 TV that had a control in the back that let you control how tall or short the scanlines were. I set it to just enough where all the scanlines were on the ...
- Fri Aug 27, 2004 5:56 am
- Forum: ZSNES Talk
- Topic: Chrono Trigger sound problem
- Replies: 37
- Views: 24680
Another game to note: Super Adventure Island. Its sound effects sound warbley and robotic, while on the actual hardware, they were smooth. The closest you can get with an emulator is SNEeSe when it comes to this phenomenon we call SPC-Rape. Yet another game (which someone encoded 3 sample MP3's of, ...