Search found 14 matches

by Sir Camehan
Fri Apr 08, 2005 2:42 am
Forum: ZSNES Talk
Topic: Little help loading games.
Replies: 4
Views: 2355

First of all, you need some SNES ROMS to play them in ZSNES. Unfortunately, I can't give you any addresses of ROM sites, mainly due to legal issues. The only solution to find them legally is to search for the many ROM sites in Google. The address for Google is here : www.google.com. After you downlo...
by Sir Camehan
Fri Apr 08, 2005 1:37 am
Forum: Bug Reports/Feature Requests
Topic: Feature Req: Realtime MOD ripping
Replies: 16
Views: 11178

OR we should also get him to update the foo_unpack component so that we can use JMA for any SPC plugin used in foobar(OR any music file that compresses well with JMA). If kode54 is reading this, can he also update foo_unpack so that RSN SNES music archives can be used in foobar (RSN's have the exact...
by Sir Camehan
Tue Apr 05, 2005 6:53 am
Forum: ZSNES Talk
Topic: trouble playing saved spc info
Replies: 4
Views: 1817

The SNESAmp site is at http://www.alpha-ii.com/

It should be dead easy to find the download for SNESAmp. Look in the download section to find it.
by Sir Camehan
Mon Jan 17, 2005 1:41 am
Forum: Development
Topic: ZSNES Windows Compilation Errors
Replies: 11
Views: 7918

Thanks for the notes, jdratlif. Your notes should be included in every source code distribution of ZSNES from now on. These notes are a definate life-saver. I've been putting up with very weird compile errors for weeks, and it has being hard as hell to try to make it compile. By the way, because of ...
by Sir Camehan
Wed Jan 05, 2005 6:13 am
Forum: ZSNES Talk
Topic: Sound question
Replies: 1
Views: 1498

The option you're talking about filters the sound so that low frequency sounds (like explosions) sound clear and not fuzzy. When you enable a lowpass sound filter, it filters the bass sound of any static and white noise, so that it sounds authentic. Its pretty technical in how it works exactly(in te...
by Sir Camehan
Thu Dec 23, 2004 2:47 am
Forum: Development
Topic: ZSNES Windows Compilation Errors
Replies: 11
Views: 7918

That's not a real fix then. The config file is saved in several different ways, not just via that button. Major problems will also arise when one variable has the location and not the other one. Your quick hack does nothing about those issues. A simple example would be is that I load ZSNES after de...
by Sir Camehan
Thu Dec 23, 2004 2:00 am
Forum: Development
Topic: ZSNES Windows Compilation Errors
Replies: 11
Views: 7918

What libs? the libs that come with the DLL and static lib distribution of the zlib windows 9x/nt sdk. How I made the savestates & SRAM location editible through the ZSNES GUI: This was easy. All I did was make the entry in the "saves" part of the GUI copy to the "SaveDirectory&qu...
by Sir Camehan
Thu Dec 23, 2004 1:22 am
Forum: Development
Topic: ZSNES Windows Compilation Errors
Replies: 11
Views: 7918

That's bizzaire, as I put the Zlib headers and libs into the Visual C++ directory. This problem has been downright frustrating, as I have added some bug fixes to ZSNES. To the source: * I have modified it so that stereo sound is not enabled at startup and the "bug" of stereo sound enabled ...
by Sir Camehan
Thu Dec 23, 2004 12:59 am
Forum: Development
Topic: ZSNES Windows Compilation Errors
Replies: 11
Views: 7918

ZSNES Windows Compilation Errors

I'm getting a very annoying compilation error when I'm trying to compile ZSNES (the Windows port). I'm trying to compile the second-latest Windows WIP(10/24). I did these things: 1) Copied the DirectX 9.0c SDK libs and headers to the Visual C++ "Lib" and "Include" directories res...
by Sir Camehan
Sat Nov 13, 2004 12:23 am
Forum: ZSNES Talk
Topic: extracting sounds?
Replies: 8
Views: 4289

I know of 1 audio editing program that might be of use to you. It is GoldWave and you can get it here : http://www.goldwave.com

It's shareware, but the registration cost is not bad considering its feature list. I use it all the time for audio restoration and sound conversion.
by Sir Camehan
Wed Oct 13, 2004 11:12 pm
Forum: Bug Reports/Feature Requests
Topic: zsnes doesn't save stereo sound option
Replies: 8
Views: 6814

I did some testing to see if the "stereo sound setting not being saved" problem happens with the ZSNES Windows WIP(latest WIP). I quick-formatted the hard ,and installed Windows 98SE. I then tested the latest Windows WIP with DirectX 9.0b to see if the stereo sound setting is saved. Then a...
by Sir Camehan
Tue Oct 12, 2004 8:25 am
Forum: Bug Reports/Feature Requests
Topic: zsnes doesn't save stereo sound option
Replies: 8
Views: 6814

I've found out that the stereo sound setting in the ZSNES Windows WIP(latest one) also does'nt get saved. This problem is driving me up the wall.It seems that it is always enabled at the startup of ZSNES(it is possible to disable it when ZSNES is running) . But the weirdest thing of all is that the ...
by Sir Camehan
Mon Aug 23, 2004 11:02 pm
Forum: Development
Topic: DirectX SDK
Replies: 20
Views: 13631

Thanks a lot for clearing this up, Nightcrawler.
by Sir Camehan
Mon Aug 23, 2004 8:46 am
Forum: Development
Topic: DirectX SDK
Replies: 20
Views: 13631

DirectX SDK

I'm not sure if this question fits anywhere else but here. but anyway. I am just wondering if the DirectX 9 SDK comes with also the DirectX8 SDK as well, as I can't find any place on the Net to download it. I am asking this as I want to be able to make my own custom build of ZSNES, as I already have...