Search found 7 matches
- Wed Feb 16, 2005 2:10 am
- Forum: Bug Reports/Feature Requests
- Topic: [Feature] - press 2 or more buttons for a command
- Replies: 2
- Views: 1915
- Sat Feb 12, 2005 9:34 am
- Forum: ZSNES Talk
- Topic: Toast
- Replies: 59
- Views: 36574
- Sat Feb 12, 2005 6:28 am
- Forum: Bug Reports/Feature Requests
- Topic: [Feature] - press 2 or more buttons for a command
- Replies: 2
- Views: 1915
[Feature] - press 2 or more buttons for a command
Here's my feature request and my rationalization for it. I would like to be able to map key commands (such as exit, fast forward, save state, etc...) to combinations of 2 or more joystick buttons being held down at once. It would be kind of the opposite of the macro key option already in place. I'm ...
- Thu Aug 12, 2004 5:48 pm
- Forum: Bug Reports/Feature Requests
- Topic: Megaman X bug
- Replies: 13
- Views: 11544
To make this a little more clear, I counted the energy bars in Megaman X. The fully upgraded X has a 32 unit lifebar. A full subtank is supposed to refil 28 units, which also happens to be the length of the weapon bars. In ZSNES, you only get half of that, 14. A less-than-full subtank normally gives...
- Thu Aug 12, 2004 7:56 am
- Forum: Bug Reports/Feature Requests
- Topic: Megaman X bug
- Replies: 13
- Views: 11544
- Thu Aug 12, 2004 7:28 am
- Forum: Bug Reports/Feature Requests
- Topic: Megaman X bug
- Replies: 13
- Views: 11544
- Thu Aug 12, 2004 7:21 am
- Forum: Bug Reports/Feature Requests
- Topic: Megaman X bug
- Replies: 13
- Views: 11544
Megaman X bug
I just checked this out with ZSNES 1.36 and the newest WIP. When you use a full subtank in Megaman X, it's supposed to fill up your energy all the way, unless you were really low and have all the heart upgrades, then it may be a bar or 2 short from full. When playing on the real SNES cart and on the...