Search found 26 matches
- Wed Oct 27, 2004 7:40 pm
- Forum: DeJap Projects
- Topic: Translation Release: Starfox 2
- Replies: 46
- Views: 40133
- Sat Oct 23, 2004 12:54 am
- Forum: DeJap Projects
- Topic: Translating a Game into English.
- Replies: 39
- Views: 31182
- Thu Oct 21, 2004 1:54 pm
- Forum: DeJap Projects
- Topic: Translating a Game into English.
- Replies: 39
- Views: 31182
- Tue Oct 19, 2004 11:27 pm
- Forum: ZSNES Talk
- Topic: Super FX - CVS
- Replies: 62
- Views: 40235
- Mon Oct 18, 2004 10:55 pm
- Forum: DeJap Projects
- Topic: Hey Tomato!
- Replies: 30
- Views: 23132
- Mon Oct 18, 2004 7:05 pm
- Forum: Development
- Topic: A small article regarding ZSNES
- Replies: 104
- Views: 106444
- Mon Oct 18, 2004 6:25 pm
- Forum: Development
- Topic: A small article regarding ZSNES
- Replies: 104
- Views: 106444
Thanks, I'm aware of this. One picture was before ZSNES had the graphics pack capability, the graphics looked garbled because they were still technically compressed. The second picture shows how they looked when ZSNES expected a graphics pack but couldn't find one. It ended up showing solid blocks ...
- Mon Oct 18, 2004 3:09 pm
- Forum: DeJap Projects
- Topic: Translation Release: Starfox 2
- Replies: 46
- Views: 40133
Whoo, nice! And I noticed you've finally gotten somewhere on God Medicine, it's been a while there. 8-) I should probably take another look at the script and re-edit it one of these days. ...And I'm still waiting for the SOBS spec... I don't have as much free time as I used to, but the sooner I get...
- Sat Oct 16, 2004 5:10 pm
- Forum: ZSNES Talk
- Topic: Rules out of date? :P
- Replies: 32
- Views: 18632
- Sat Oct 16, 2004 3:33 pm
- Forum: ZSNES Talk
- Topic: Rules out of date? :P
- Replies: 32
- Views: 18632
- Sat Oct 09, 2004 12:36 am
- Forum: ZSNES Talk
- Topic: Start from Command line
- Replies: 11
- Views: 6261
- Thu Oct 07, 2004 12:59 am
- Forum: DeJap Projects
- Topic: DQ VI Thread locked, why?
- Replies: 12
- Views: 11315
Hei this was not my Topic, look at the nickname, i'm not Supernova. :) You mean the Dejap people are translating text in a game which is in fact translated since years (!) from noprgress??? unbelievable!! :( Why not work together, why not complete this good patch, i can't understand this... :cry: A...
- Fri Oct 01, 2004 8:34 pm
- Forum: ZSNES Talk
- Topic: Does anyone still use dos zsnes?
- Replies: 90
- Views: 48916
- Thu Aug 12, 2004 3:44 am
- Forum: DeJap Projects
- Topic: SUCK MY DICK IMBECILES
- Replies: 52
- Views: 48135
- Thu Aug 12, 2004 12:24 am
- Forum: DeJap Projects
- Topic: Before Requesting A Translation
- Replies: 4
- Views: 31230
this was intended for the topic about why not to ask for translations, but to simply expand further on it anyway: you want a translation? do it yourself. AFAIK, no one is your b*tch, so dont demand whats NOT going to happen. You dont request translations because either a) the technical skill may be ...
- Tue Aug 10, 2004 12:15 am
- Forum: Bug Reports/Feature Requests
- Topic: Mario RPG [Possibly Other Games] Sound gleeks.
- Replies: 25
- Views: 22927
- Tue Aug 10, 2004 12:00 am
- Forum: Bug Reports/Feature Requests
- Topic: Mario RPG [Possibly Other Games] Sound gleeks.
- Replies: 25
- Views: 22927
- Mon Aug 09, 2004 5:35 pm
- Forum: ZSNES Talk
- Topic: WIN IPS: ROM Patching Tool
- Replies: 27
- Views: 24077
- Sat Aug 07, 2004 7:26 pm
- Forum: Bug Reports/Feature Requests
- Topic: Text Documents
- Replies: 12
- Views: 10497
- Sat Aug 07, 2004 12:08 am
- Forum: ZSNES Talk
- Topic: Give a newbie a hand?
- Replies: 21
- Views: 15212
- Sat Aug 07, 2004 12:05 am
- Forum: ZSNES Talk
- Topic: screen tearing???? tried everything... plz help!
- Replies: 52
- Views: 39361
thats a bit extreme and almost stupid if only zsnes is giving you problems. My first line of action would be along the lines of trying to find a way to limit the refresh rate as was stated by using the -6 and enabling vsync. If that doesnt work I would go into my adapter properties and tweak those. ...
- Sat Aug 07, 2004 12:00 am
- Forum: ZSNES Talk
- Topic: screen tearing???? tried everything... plz help!
- Replies: 52
- Views: 39361
os and processor speed shouldnt have a bearing on this problem rage, its a matter of the horizontal refresh matching the vertical refresh which is what vsync is supposed to do. Some cards have drivers with an option to activate vsync automatically if you access the advanced properties under your dis...
- Fri Aug 06, 2004 10:21 pm
- Forum: DeJap Projects
- Topic: DQ III for SNES
- Replies: 16
- Views: 14062
- Fri Aug 06, 2004 10:19 pm
- Forum: DeJap Projects
- Topic: DQ III for SNES
- Replies: 16
- Views: 14062
- Tue Aug 03, 2004 2:21 am
- Forum: ZSNES Talk
- Topic: everybody announcment
- Replies: 17
- Views: 15776