Whoo, nice!
And I noticed you've finally gotten somewhere on God Medicine, it's been a while there. I should probably take another look at the script and re-edit it one of these days.
...And I'm still waiting for the SOBS spec... I don't have as much free time as I used to, but the sooner I get it the sooner I can do it. ^^;
Though, I was half expecting some Megami Tensei news since, you know, Nocturne finally saw its US release...
Toot toot Sonic Warrior, deep in space and time
Toot toot Sonic Warrior, forever in your mind
Nothing can survive the will to stay alive
'cause if you try, you can do anything
whicker: franpa is grammatically correct, and he still gets ripped on? sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
---------------------Internal ROM Info----------------------
File: Star Fox 2 (Private Build) (J).SFC
Name: STAR FOX 2 Company: Nintendo
Header: None Bank: LoROM
Interleaved: No SRAM: 512 Kb
Type: Super FX + Batt ROM: 8 Mb
Country: Japan Video: NTSC
ROM Speed: 200ns (SlowROM) Version: 1.0
Checksum: Good 0x5F3F CRC32: 79F3433D
--------------------------Database--------------------------
Name: Star Fox 2 (Private Build)
Country: Japan Version: 1.0
Port 1: Gamepad Port 2: Gamepad
This is after renaming it with NSRT.
System Specs:
2.2GHz Athlon64 X2 4400+, 2GB DDR 400 SDRAM
EVGA Geforce 7600GT 256MB
Realtek AC '97
Microsoft Windows Vista Home Premium
Louis Cypher wrote:Cecil- That's the ROM I hacked, so yes, it'll work on that. It'll also work on two other ROMs that goodsnes recognizes, and will turn them into that.
In short, yes.
I presume that in the end it doesn't matter which of the compatible ROMs you use, right? Otherwise I'd have to go nuts looking for that one...
See, thing is, there's five dumps plus the NSRT ROM floating around. One of them is the early one that was stolen from a trade show, two are early and faulty dumps, two are approximately good, and one is the NSRT "private beta" version. The NSRT one is the best of them, so as such that's what the patch was built off of, but the IPS was constructed so it would work on the two "approximately" good ROMs as well as the NSRT one. It should turn all three into the same game.
[url=http://agtp.romhack.net]Aeon Genesis ~ We eat ham and jam and spam-alot[/url]
Cidolfas wrote:Whoo, nice!
And I noticed you've finally gotten somewhere on God Medicine, it's been a while there. I should probably take another look at the script and re-edit it one of these days.
...And I'm still waiting for the SOBS spec... I don't have as much free time as I used to, but the sooner I get it the sooner I can do it. ^^;
And that would be my fault it took so long... :/ Thank you Steve Jobs..... in fact you can still continue to thank him and my laptop manufacturer. OS9 = tEh suck (and no not the OS9 CDI runs on)
anyway Gid, did you try what I suggested about that jump to the other pointer tables in the beginning of the pointer tables about making them 24bit and repointing then? (wow confusing sentence...)