drag them to the trash, thats pretty much all you can do with it. you need either the new iMac or MacBook Pro to even start.DAEGU wrote:I just have a G5 iMac - version 2.
I hate snes9x, it's just not the same, haha.
And yeah- I uncompressed the archive, and i just get a folder filled with files and other folders, what do i do with them?
x86 Mac port?
Moderator: ZSNES Mods
Does [Kevin] Smith masturbate with steel wool too?
- Yes, but don’t change the subject.
- Yes, but don’t change the subject.
Yeah, right.Aaron wrote:I thought it'd be interesting to note that the new Mac Mini features the new Intel processor.
linkage. The same price as a mid-ranged Mac Mini ($600), but now 4x freakin' faster :O!!!
-
- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
It's not as simple as you think. Maybe I'm missing something.. but you can't just "swap in a processor" of a completely different architecture and expect it to work. Linux has multiple builds for different architectures and you can't just expect that build to work under another architecture. It just doesn't work like that.DAEGU wrote:I wouldn't have to 'drag it to the trash', i could always get my processor switched.
Why do you think Macs and PCs generally have few problems even when most of the components are completely different years later? It's because they use the same architecture. I forget what architecture the Macs uses, but moving them to x86 requires more than just a processor swap.. it requires an updated Mac OS X build at the very least.
Last edited by Deathlike2 on Sun Mar 05, 2006 4:02 am, edited 1 time in total.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
-
- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
4x is completely exaggerated. Remember, this is the same company that said the P4 sucked ass years before.kode54 wrote:Yeah, right.Aaron wrote:I thought it'd be interesting to note that the new Mac Mini features the new Intel processor.
linkage. The same price as a mid-ranged Mac Mini ($600), but now 4x freakin' faster :O!!!
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
-
- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
I forget if that means you agree with me or not...funkyass wrote:And that wasn't far from the truth.Deathlike2 wrote: 4x is completely exaggerated. Remember, this is the same company that said the P4 sucked ass years before.

What bothered me a bit about Macs was specifically that the Mac equivalent hardware (particularly video cards) were always late to the party. The worst part was that the video cards were generally of the mid-end variety...
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
-
- Locksmith of Hyrule
- Posts: 3634
- Joined: Sun Aug 08, 2004 7:49 am
- Location: 255.255.255.255
- Contact:
DeathLike: Macs are/were based off the PPC CPU's.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
-
- Rookie
- Posts: 11
- Joined: Thu Mar 02, 2006 8:41 pm
Normally I would agree, Apple are very good at bending the truthDeathlike2 wrote:4x is completely exaggerated. Remember, this is the same company that said the P4 sucked ass years before.

The Pentium M is a very surprising chip. A 1.8ghz PM easily outperforms a 3ghz P4 with everything I have thrown at it. I could well believe its more than 2x faster than an equivalent G4.
The Core Duo is basically 2 Pentium Ms - so provided your app is properly multithreaded, it should go 4x as fast easily.
Not really surprising Apple wanted it

Hmm, from what I have read, its using Dynamic Recompilation. That should give you 80% or more efficiency - and given that the CPU is also faster, it should be pretty good speedwise. I'll have to have a play with it sometimeClements wrote:Heh, the Rosetta emulation software creates a 50% or more performance drop when running PPC software on an x86 Mac.

Clements wrote:Heh, the Rosetta emulation software creates a 50% or more performance drop when running PPC software on an x86 Mac.
The PowerPC architecture has 32 32-bit general-purpose integer registers, and 32 64-bit floating-point registers (add 32 128-bit integer registers for Altivec on the G4 and G5). This is many times that of the x86. Any kind of execution on the x86 will require some kind of "virtual register" system and frequent swapping. Compilers often use more registers to allow better parallelism and to prevent stalling, making the emulator's job harder still.SteveSnake wrote:Hmm, from what I have read, its using Dynamic Recompilation. That should give you 80% or more efficiency - and given that the CPU is also faster, it should be pretty good speedwise.
-
- Lurker
- Posts: 102
- Joined: Sat Feb 25, 2006 7:47 pm
- Contact:
I went out to my local Mac-dealer the other day and tried out the new
x86-mini, and I must say that it ran everything I fed it of PPC programs
(mostly downloaded shareware games) from fairly well to very well.
The x86-macs seems sweet, but I´d wait for at least a year before
buying it, giving it some time to mature. :)
x86-mini, and I must say that it ran everything I fed it of PPC programs
(mostly downloaded shareware games) from fairly well to very well.
The x86-macs seems sweet, but I´d wait for at least a year before
buying it, giving it some time to mature. :)