
Im from the GBA Emulation scene, I'm involved in a project called SNESAdvance (www.snesadvance.org) it plays a lot of great titles, but still not the Huge titles Compatibility list -
http://wiki.pocketheaven.com/SNES_Advan ... ility_List
Not all games have been tested


My friend - FluBBa is a GBA Developer he intends to add some more support for SNESAdvance, and i want to ask you some short questions:)
In SNESAdvance text in Final Fantasy Games doesnt show up. What mode it uses or on which layer is it located?(so we could implement it, and maybe some more info on how to do that)
IPS Patched games often don't start (translated games) any info what culd be causing this?
Bahamut Lagoon doesnt go after the Start screen, what can be the cause of it, what does it use in emulation?
Oh and from all of those special chips, built in the cartridges which could be the easiest to emulate (the less CPU eating) ? Maybe some info on how to do that
Thanks for all replies

signes mog123