I'm starting a Tecmo Super Bowl 1 league, and I hope I can find a way of finding out if someone is using turbo. In our other nes league, we would use the movie files in order to find this out with Nesticle. Does anyone know of a good way of finding this out?
Thanks, (again)
Ed
Is there a way to detect someone using turbo?
Moderator: ZSNES Mods
-
- New Member
- Posts: 6
- Joined: Sun Apr 23, 2006 1:54 am
You could analyze the ZMV files if you familiarize yourself with the internal format. This is documented somewhere in the ZSNES source code. I think that VSNES might have the ability to deconstruct ZMV files like it does for savestates...but I have never done that
[edit]
I think that creaothcann is working on ZMV support. Useful information here:
http://board.zsnes.com/phpBB2/viewtopic ... highlight=
[edit]
I think that creaothcann is working on ZMV support. Useful information here:
http://board.zsnes.com/phpBB2/viewtopic ... highlight=
-
- New Member
- Posts: 6
- Joined: Sun Apr 23, 2006 1:54 am
-
- ZNES Developer
- Posts: 215
- Joined: Mon Aug 02, 2004 11:22 pm
Speaking of which, does anyone know of an existing piece of such software?Ichinisan wrote:Someone could still cheat by making another piece of software that maps turbo functions. There are also PC gamepads with built-in turbo functions.
I wanna cheat in certain game to reduce the strain on my right thumb.