Revision 3164 of ZSNES crash when start a game...

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momotaro
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Joined: Tue May 09, 2006 8:39 pm

Revision 3164 of ZSNES crash when start a game...

Post by momotaro »

Revision 3164 of ZSNES crash when start a game... without Gaussian enabled :shock:

Edit: Or Cubic Spline enabled or 8-Point enabled. If not, crash!

Copied to sub-forum "Bug Reports/Feature Requests"
adventure_of_link
Locksmith of Hyrule
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Post by adventure_of_link »

There was no need. You don't need to post the same thing in two different forums.

If there's doubt a thread fits in a certain forum, a mod/admin will move it to the correct forum.

One more thing--no need for doubleposting, there is an Image button for a reason.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
Deathlike2
ZSNES Developer
ZSNES Developer
Posts: 6747
Joined: Tue Dec 28, 2004 6:47 am

Post by Deathlike2 »

Confirmed, I think. It would've been simplier to say disabling sound interpolation = crash when a game tries to play music.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Deathlike2
ZSNES Developer
ZSNES Developer
Posts: 6747
Joined: Tue Dec 28, 2004 6:47 am

Post by Deathlike2 »

Fixed in SVN. Thank Jonas_Quinn aka Bug Killer.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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