ZSNES Custom GUI Fonts

General area for talk about ZSNES. The best place to ask for related questions as well as troubleshooting.

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byuu

Post by byuu »

Agozer wrote:That just looks fugly.
I'll admit, it's no masterpiece, but it isn't that bad... :)

Well, I still think the 5x7 looks nice for the time being, at least.
FitzRoy
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Post by FitzRoy »

Awesome, a customizable windows gui that's easier to change fonts/options and has no "mouse-catching."
www.zapatabase.com
Agozer
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Post by Agozer »

byuu wrote:Well, I still think the 5x7 looks nice for the time being, at least.
Yes, it looks very nice. I wanted to make my fonts similar to those, but 5x5 only let's you do so much. :/
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
Image
Deathlike2
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Post by Deathlike2 »

Done implementing default text file... please report bugs with the auto-generated text file.. if any.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Deathlike2
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Post by Deathlike2 »

xamenus, I've post to the docs forum about the format, hopefully it is clear enough for you.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
xamenus
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Post by xamenus »

Deathlike2 wrote:xamenus, I've post to the docs forum about the format, hopefully it is clear enough for you.
Yes, it's clear enough. Hopefully it will be clear for enough for the average end-user, too. ;)

OT: I just noticed that the "No Menu In GUI" and "Snow Effect" options are also sharing a shortcut key, 'N'.
Deathlike2
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Post by Deathlike2 »

The name of that feature made absolutely no sense.. this is now fixed. In fact, the key to it is also fixed. Update to the latest SVN for what it is now, and the PSR data for what it was meant to do.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
MasaMuneCyrus
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Post by MasaMuneCyrus »

byuu wrote:Ah, yes. 5x7 would work great.

Image
( http://img468.imageshack.us/my.php?imag ... ull1wp.png )

And please, don't say "that's impossible". I was told the same thing about adding a VWF to the GUI and that was far more difficult :P

The only thing is that the load menu would have to go from 15 items to 13. I believe it is well worth it for being able to enter caps+lowercase letters and have an overall much more readable font. The problem with the load screen has always been the horizontal width, anyway. But I'm sure you guys have your reasons for not merging the filename and directory fields and/or using a variable-width font for that window alone.

Those horizontal red lines would obviously need to go under letters other than 'g,j,p,q,y' ortherwise the red will be slightly obscured. That, or one could "mask" against the letters (eg combine the red+bottom line of these letters).

Anyway, if you guys like this, and want to use it, but won't do the work... then if you promise me you will use it, I can try and work on modifying ZSNES to support this 5x7 font system.
Being on of the people that chose to play the lowercase version of the Tales of Phantasia translation, I'd definitely use it.

Until then, I made a small custom font for ZSNES.

zfont.txt
Image

It's not as good as I'd have liked it, but 5x5 is hard to work with.
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Post by MasaMuneCyrus »

grinvader wrote:
byuu wrote:Ah, yes. 5x7 would work great.

And please, don't say "that's impossible". I was told the same thing about adding a VWF to the GUI and that was far more difficult :P

<stuff>

Anyway, if you guys like this, and want to use it, but won't do the work... then if you promise me you will use it, I can try and work on modifying ZSNES to support this 5x7 font system.
Or you could wait for me to find the time to actually pull the GUI upsize and make a semi-VW font (semi because it would max horizontally at 10 for limited width reasons).
Of course, finding the time could be tough. Heh.
Ooh. With a 10x10 font, one could potentially use the Chrono Trigger font.
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